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  1. #10
    Player
    Eclips's Avatar
    Join Date
    Nov 2013
    Posts
    35
    Character
    Eclips Astral
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sleigh View Post
    FTFY. Dragoon will probably be the progression melee of choice if nothing's changed, assuming the INT debuff is not a vital part of survival in that specific content.
    I really don't mean to repeat myself here, but I don't think you're quite getting the point of the post. Even though I pull exceptionally high numbers on my dragoon, I know that monk still tops the charts when giving steady up-time. Further, it's not like greased lightning drops off of your monk in any of the binding turns. So when you say something like highest sustained dps not including the bard increase, you're still talking about more damage.

    That being said, monk is a clear cut winner in the progression department. When doing progression, squeezing 5%-10% more damage doesn't often make or break a fight. Things that make progression fights easier are tank / healer cooldowns and gear. I think often people forget that dps requirements are not very high in ffxiv. Monk has a 2 minute, 20% healing increase to the entire party. This can be used solely in the tank's cooldown rotation, or even after the party takes a lot of damage. The int debuff is also useful if the boss does any sort of magic damage. These 2 skills alone make the monk shine over dragoon, where dragoon's only benefit to the party is giving 10% more damage to the class that purposefully nerfs its own damage to make support songs.
    (1)
    Last edited by Eclips; 03-09-2014 at 10:45 PM.