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  1. #41
    Player
    pilot's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Pilot Fish
    World
    Balmung
    Main Class
    Marauder Lv 50
    I don't think anyone is debating the strategic value in knowing when to hold back on dps or heals or whatever. In Ifrit X's case I think the mechanic is perceived as "the dumbest thing ever" because it is exposing the over simplified, "dumb" script of it all. Must every instance have so little room for deviation? Is it that important for nearly every player to feel accomplished and skillful given enough time spent straight up memorizing a pattern? I do not prefer this design in replacement of at least an attempt at something more random or reactionary (1.0 Ifrit X).
    (3)

  2. #42
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    It's also worth pointing out that the hard stonewall on DPS on Ifrit is going to feel even more dumb when we all have 2.2 gear and over-gear it so much the enrage will make it feel like the mechanics are on life support. It will not age well.
    (2)

  3. #43
    Player
    SinisterJoint's Avatar
    Join Date
    Jul 2012
    Posts
    279
    Character
    Spoony Bard
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Taei View Post
    This is the dumbest advice I have ever heard. So what you're saying is to CONTROL your DPS so that its mediocore? lol
    Funny how you say the dumbest advice is to not dps him to a point that kills you... moron

    How about you tell your smn's, you know... to focus on the nails?? because I know for damn sure aint no smn able to dot up all the nails with full dots before dots wear off the first... fact.

    It's not a hard concept, many many MMO's have done fights that require you to pace your dps. Why is it a foreign concept? You must be trying to skip the last set of nails...
    (0)
    Last edited by SinisterJoint; 03-08-2014 at 01:54 PM.

  4. #44
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    who the hell keep attacking ifrit wen nails are up?

    and for what purpose?

    take ur time with killing nails u got all day to destroy them
    (1)
    Last edited by Crimson-Falcon; 03-08-2014 at 02:31 PM.

  5. #45
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    It's specifically an issue with SMN, because dots keep ticking even when we switch to attack nails. It's usually not a problem with just one SMN because one set of dots will not push Ifrit over the edge (unless other people are wailing on Ifrit during nail phase). When you have more than one SMN in the party, those SMNs need to pay attention because if they allow their dots to keep ticking (even when working on other nails), it can become a big issue. Like I said in my previous post, I was once in a group with 3 SMN and we accidentally triggered hellfire a few times -- once on the second set of nails (I'm still not sure if that was a glitch or not). Regardless, we all had to consciously let our dots fall off when we knew we were getting close.

    I'm not sure how I feel about this failsafe. On the one hand, there are way too many fights where you can just outright ignore mechanics if you have the dps to push through. One example that comes to mind are the plumes in Garuda hard. On the other hand, I feel like this is a silly way to force you to pay attention to your dps. /shrug But... it is what it is, and I've learned to adapt. I don't love it, but... I deal with it.
    (0)

  6. #46
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Taei View Post
    Second of all, the idea of having too much DPS but not being able to utilize it all is just stupid and should be revised.
    Actually I'd like SE to be far more punishing on people trying to zerg through important mechanics. PS was a really good step in the right direction. Ifrit's enrage too. Just remember the players they can't faceroll something just because they just want to pew-pew bosses down.

    We all have seen an alliance not killing bombs for Vassagos and wiping half the raid "cuz that's ez you noob, just heal through and zerg"
    (3)

  7. #47
    Player
    Lafiele's Avatar
    Join Date
    Oct 2013
    Posts
    166
    Character
    Lafiel Abriel
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    lol. All I read is, i'm too stupid to slow down/control dps myself, I need SE to implement something so I don't have to worry about it. This is their fault and the mechanic is dumb because we are not allowed to go all out.

    I like how people think the mechanic is stupid because they're not allowed to zerg through it.
    (1)
    Last edited by Lafiele; 03-08-2014 at 03:58 PM.

  8. #48
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    We know you're reading what you want to read. There isn't even a disagreement here unless you think 1 tank 1 heal Titan EM parties have "stupid" dps and those parties are "zerg".

    It's funny even in the same fight there is a mechanic that does a DPS hold mechanic better and that's the nails. It's fairly well designed and intelligent so why did they go with the scotch tape solution on ifrit itself? It stinks of a rushed job.
    (1)

  9. #49
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Taei View Post
    No, we had too much DPS. Ifrit enraged right after the nails popped, Will provide video soon.
    You just answered you own question as to why there is an enrage timer. I'm pretty sure the Devs intended it to be 2 tanks (swapping stacks) instead of burning a boss. The 5 dps parties is an invention of the community to compensate for the lack of tanks and abundance of dps. Working as intended.
    (0)

  10. #50
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lafiele View Post
    lol. All I read is, i'm too stupid to slow down/control dps myself, I need SE to implement something so I don't have to worry about it. This is their fault and the mechanic is dumb because we are not allowed to go all out.

    I like how people think the mechanic is stupid because they're not allowed to zerg through it.
    lol u got a point , but still the mechanic is just there to avoid killing ifrit while ignoring last round of nails >.< , if we can kill ifrit before he hellfire, let us kill it.

    OP : we got wiped sometimes on ifrit ex for that reason too , we just slowed down .


    same can be said of twintania , timing when 2nd neurolink breaks , sometimes it breaks just before conflag ~~....so we stop dps,and wait for conflag.

    stoping dmg isnt nothing new...the first boss of FF usually teach u to stop dps i.e:



    (6)
    Last edited by Warlyx; 03-08-2014 at 05:27 PM.

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