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  1. #1
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    Please for the love of God/Buddha/Allah/Kirin give us something that plays like the CoP missions!!! I have no problems with level capping areas. The Promy's were amazing. The challenges. The rewards. The storyline. All of it was on point.
    (6)

  2. #2
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    Perrin_Aybarra's Avatar
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    May 2011
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by DevilsAdvocate View Post
    Please for the love of God/Buddha/Allah/Kirin give us something that plays like the CoP missions!!! I have no problems with level capping areas. The Promy's were amazing. The challenges. The rewards. The storyline. All of it was on point.
    I think most wants that, but the opposing crew just yells louder.
    (5)

  3. #3
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    Quote Originally Posted by Perrin_Aybarra View Post
    I think most wants that, but the opposing crew just yells louder.
    this isnt 11 though

    yes cop had a cap, yes cop was great BUT

    it was also a long drawn out story driven set of missions, with a rising cap as you went along it

    that IS NOT what these dungeons are, they are just that dungeons



    the main issue here isnt that people want a cap on the dungeons, its that the 30 dungeon isnt meant for endgame

    people want endgame only content, they think everything else is a waste, so if it isnt endgame content, lets find a way to make it so it feels like endgame content
    and heaven forbid anyone have a way to get the gear in them easier then anyone else, thats just unfair

  4. #4
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    Perrin_Aybarra's Avatar
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    Quote Originally Posted by TheVedis View Post
    this isnt 11 though

    yes cop had a cap, yes cop was great BUT

    it was also a long drawn out story driven set of missions, with a rising cap as you went along it

    that IS NOT what these dungeons are, they are just that dungeons



    the main issue here isnt that people want a cap on the dungeons, its that the 30 dungeon isnt meant for endgame

    people want endgame only content, they think everything else is a waste, so if it isnt endgame content, lets find a way to make it so it feels like endgame content
    and heaven forbid anyone have a way to get the gear in them easier then anyone else, thats just unfair
    Would you be in favor of cap on story missions/fights with an increasing level cap? So you start the story at low level and end at higher level? Or is that again too restricting and maybe too challenging?
    (0)

  5. #5
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    Quote Originally Posted by Perrin_Aybarra View Post
    Would you be in favor of cap on story missions/fights with an increasing level cap? So you start the story at low level and end at higher level? Or is that again too restricting and maybe too challenging?
    that is not a problem at all, thats something entirely different then whats going on here


    but let me tell you what i really think


    difficulty scaling, like leves, thats whats really needed here. you want a challenge, 5 star that baby!
    of course, you can 1 star it too....but thats also your choice

    its about choices and not being forced to do things a specific way(especialy when as i have stated, its NOT endgame content)

  6. #6
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    Perrin_Aybarra's Avatar
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    Rand Al'thor
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    Excalibur
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    Quote Originally Posted by TheVedis View Post
    that is not a problem at all, thats something entirely different then whats going on here


    but let me tell you what i really think


    difficulty scaling, like leves, thats whats really needed here. you want a challenge, 5 star that baby!
    of course, you can 1 star it too....but thats also your choice

    its about choices and not being forced to do things a specific way(especialy when as i have stated, its NOT endgame content)
    Why would anyone do 5-stars if there is no incentive? Also scaling is not really good for replay value because at one point you will still out-level the content and be able to take people on your 5-star runs while they sit back and you clear everything. Optional cap with better rewards offers that, rewarded challenge for those who wish and no challenge for the others who wants that. So that even in 5 years, if you want to help a new person get those special rewards, you still have a challenge waiting.
    (1)

  7. #7
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    Quote Originally Posted by Perrin_Aybarra View Post
    Why would anyone do 5-stars if there is no incentive? Also scaling is not really good for replay value because at one point you will still out-level the content and be able to take people on your 5-star runs while they sit back and you clear everything. Optional cap with better rewards offers that, rewarded challenge for those who wish and no challenge for the others who wants that. So that even in 5 years, if you want to help a new person get those special rewards, you still have a challenge waiting.
    why should they do the r30 dungeon when they have 50s and dont need r30 gear?
    its the samer arguement, CUZ THEY CAN

    the important thing here is that players want to play a certain way, and they should stop caring how other players play

    if there is no rank cap, there is no rank cap, it doesnt ruin the experience for ANYONE who wants to do it at the designed level of the dungeon, since all they have to do, is do it at those levels