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  1. #21
    Player

    Join Date
    Mar 2011
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    Besaid
    Posts
    5,019
    Quote Originally Posted by Richard View Post
    and if someone with a Lv.50 has another job at Lv.30 and wants the gear from it? I could eat a bowl of Alphabet Soup and **** out a better argument.
    if they want the challenge they can run it on their 30
    but you cant tell them they arent allowed to make it easier by doing it on their 50

    every player has the right to play the dungeon how they want according to the rules of the dungeon, not the "opinions" of what other players are going to want to do

    much like leve failing
    or grade 10 fishing

  2. #22
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rentahamster View Post
    Like I said in the other thread: The mark of a well-designed game is proper game balance throughout the entire game, not only at end-game.
    There's absolutely zero reason to balance rank 10-30 content to be suitable for rank 50s. Not only does that make zero sense, it also hurts said rank 10-30 people because it would then be too much of a challenge for them despite the fact it was initially designed for them.

    Game balance in terms of MMO =

    Content for low levels
    Content for mid levels
    Content for high levels
    End-game content.

    That's proper balance, improper balance would be making everything a challenge to rank 50 no matter if it's rank 10 content. That's just on a content level, balance in other means (skills, stats etc) is a different beast altogether.
    (8)

  3. #23
    Player
    Ogun_Riastradh's Avatar
    Join Date
    Mar 2011
    Posts
    102
    Character
    Ogun Riastradh
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Colino View Post
    So you don't have a class you could get to 25 to enjoy the r25 dungeon? I mean seriously guys come on.

    I complain a lot but finding the most minimal things to throw up a huge fit about is just pathetic.
    The point is that things are so easy as it is, many of us don't have anything below R36 anymore. I don't feel like running through a dungeon 1-hitting everything.
    (0)

  4. #24
    Player

    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    12
    Quote Originally Posted by Rentahamster View Post
    Like I said in the other thread: The mark of a well-designed game is proper game balance throughout the entire game, not only at end-game.
    Really it is balanced for 30's just because some want to be run through let them you can still go through normally and enjoy it. I dont know to many mmos who atm have capped mid game content. can u give me some examples?
    (0)

  5. #25
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by DurtiMonkeyToe View Post
    Which is what? A r50 wants gear on a job that he only plays from time to time? How does that break the game? It's just foolish reasoning.

    FURTHERMORE, what about the players that have all their battle classes to r50? What incentive to they have in playing a r30 dungeon at all?
    Why is Kokoroon's Darkmail, Conquistador Elmo, Venerer's Bracers, Seer's Cowl, ect ect ect all best in slot even for R50 jobs atm? Why were Lv.22 Strider Boots, Lv.7 Leaping Boots and Lv.1 Cassie Earrings all best in slot for Lv.50-75 for YEARS after they were released? Just because it has the moniker of "Level 30 Dungeon" does not necessarily mean the gear is going to be replaced like in WoW. From XI that is not how SE has rolled the last 10 years.

    The 25 dungeon won't be challenging at all. It will be more like an extended leve. You can't balance content around rank 25 and allow rank 50s to go in and have it challenging. People aren't going to enter with their rank 25-30 job, they'll go in with their 50s.
    Exactly my point and the problem.
    (9)

  6. #26
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Colino View Post
    So you don't have a class you could get to 25 to enjoy the r25 dungeon? I mean seriously guys come on.

    I complain a lot but finding the most minimal things to throw up a huge fit about is just pathetic.
    Of course not. Since there's no way to delevel in XIV, people who are already higher level in all their classes are out of luck.
    (2)

  7. #27
    Player
    Jaide's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    144
    Character
    Jaide Lynx
    World
    Balmung
    Main Class
    Botanist Lv 52
    Has anyone considered that they might alter the level of the content in the dungeon based on the level of the players? The three level 30 players that bring their level 50 friend will have a hard time completing it when all the enemy levels are scaled up. If they want to bring in a party of four 50's to get gear for their lower level classes, that's fine because they'll still be challenged. The requirement on the dungeon is 30+, not 30-40.
    (0)

  8. #28
    Player
    Ogun_Riastradh's Avatar
    Join Date
    Mar 2011
    Posts
    102
    Character
    Ogun Riastradh
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Xenor View Post
    The 25 dungeon won't be challenging at all. It will be more like an extended leve. You can't balance content around rank 25 and allow rank 50s to go in and have it challenging. People aren't going to enter with their rank 25-30 job, they'll go in with their 50s.
    It should be challenging to players at r25. The game has to have a challenge/learning curve to force players to learn their jobs strength and weakness and their role in battle. Otherwise, you'll have a mass of capped characters that don't know anything about this game. They don't know what mobs aggro, attack yellow mobs in behest/leves, or use skills like Seismic Shock on bats.
    Players with R50's would want to play it perhaps to get gear for subs. But mostly its for the sake of accomplishment, exploration, and entertainment. Regardless, it should be a worthwhile experience instead of something a retarded monkey with one arm could figure out.
    (4)

  9. #29
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Jaide View Post
    Has anyone considered that they might alter the level of the content in the dungeon based on the level of the players? The three level 30 players that bring their level 50 friend will have a hard time completing it when all the enemy levels are scaled up. If they want to bring in a party of four 50's to get gear for their lower level classes, that's fine because they'll still be challenged. The requirement on the dungeon is 30+, not 30-40.
    They already confirmed there will be no scaling. Read the OP....
    (0)

  10. #30
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Lerris View Post
    Of course not. Since there's no way to delevel in XIV, people who are already higher level in all their classes are out of luck.
    Well that's their problem, they certainly haven't been levelling all those classes to make things harder for them. You can't level every single class and expect to have fun with r25 content.
    (4)

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