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  1. #81
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by EgweneALvere View Post
    How about we just ask for a Voluntary Cap feature? That way you can choose how you want to go thru the dungeon.
    http://forum.square-enix.com/ffxiv/t...-other-content

    Yes, I am for it as long as there is an incentive to do it under cap. Be it HQ version of gears, novelty items, achievement (though this one is weak and offers no replay value).
    (0)

  2. #82
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Yeah, they should've only released high-ranked Dungeons so everyone who plays today would be happy.
    What about the beginners? They have to wait for reaching a high rank before doing those dungeons?

    You've reached R50 on every class? Rise another character. It's your own responsibility to have reached the cap with every class afterall =)
    (0)

  3. #83
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Perrin_Aybarra View Post
    While still valuable for the drops (i'd assume) the challenge will be non-existant for the majority because people, given the opportunity, will go the easy way and just bring high level friends to clear the dungeon for them.
    Indeed. I would support a level cap if one was ever going to be implemented in the future for dungeons because of this very issue.

    But from a completely new player's position (we'll probably be seeing many of these when the PS3 version comes out eventually) in the game, they won't have instant access to high level friends. As has been pointed out in this thread, it takes very little time to rank up battle classes in this game and a person could reach rank 30 within a couple of days. In that time, that particular new player would be extremely lucky to know anyone well enough to come and do anything for them if they asked. They would either spend time looking for other people around their level or already have a group of players in their level range that they roll with.
    In any case, I think the dev team had newer players in mind when they made these lower level dungeons. It won't be 100% of players taking the easy way since for some of them, they don't have that option anyway.
    (0)

  4. #84
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Perrin_Aybarra View Post
    I think most wants that, but the opposing crew just yells louder.
    this isnt 11 though

    yes cop had a cap, yes cop was great BUT

    it was also a long drawn out story driven set of missions, with a rising cap as you went along it

    that IS NOT what these dungeons are, they are just that dungeons



    the main issue here isnt that people want a cap on the dungeons, its that the 30 dungeon isnt meant for endgame

    people want endgame only content, they think everything else is a waste, so if it isnt endgame content, lets find a way to make it so it feels like endgame content
    and heaven forbid anyone have a way to get the gear in them easier then anyone else, thats just unfair

  5. #85
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Renshi View Post
    Yeah, they should've only released high-ranked Dungeons so everyone who plays today would be happy.
    What about the beginners? They have to wait for reaching a high rank before doing those dungeons?

    You've reached R50 on every class? Rise another character. It's your own responsibility to have reached the cap with every class afterall =)
    people dont care about those who arent yet in the game or leveled to 50
    they only care about having rank 50 content now, and if it isnt, they want it to be forced to be a challenge for rank 50s also

  6. #86
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    According to this thread, this is the right way to do things:

    - Rank 10, 1* levequests should be balanced for R50s, since a R50 can help a R10 friend do the leve for the reward.
    - Wharf Rats should be balanced for R50s, since a R50 can kill them to farm bone chips for their R1 friend.

    OR

    - You cannot do a R10 levequest on a R50 job.
    - You cannot attack a wharf rat on a R50 job.
    (5)

  7. #87
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by DurtiMonkeyToe View Post
    IF YOU WANT A CHALLENGE DO THE R50 DUNGEON! HOW IS THIS UNCLEAR?
    Level 40s don't have that option. It's steamroll the level 30 dungeon or do nothing.
    (3)

  8. #88
    Player
    trinta's Avatar
    Join Date
    Mar 2011
    Posts
    332
    Character
    Trinta Wins
    World
    Hyperion
    Main Class
    Archer Lv 7
    Quote Originally Posted by Richard View Post
    Coming to the forums and asking FOR A LARGER CHALLENGE makes me look ridiculous? Since when has anyone asking for more of a challenge been ridiculous.
    I don't disagree with what you're looking for, but the solution that you're proposing. Why is level cap superior to level sync?

    Also, it was mostly your comparison to "breastfeeding at 15 years old" that made you look ridiculous.
    (1)
    ----------------------------
    Interim solutions are for pansies.

  9. #89
    Player
    Ogun_Riastradh's Avatar
    Join Date
    Mar 2011
    Posts
    102
    Character
    Ogun Riastradh
    World
    Excalibur
    Main Class
    Lancer Lv 90
    I don't want this to be another "one run and done" patch. That is the point of this thread and those of us that want meaningful content. I try to get as much fun and enjoyment as I can as it stands, but its tough when fewer and fewer people come on as they cap out their desirable jobs. Getting the friends and LS together for one or two raid nights a week is what this game needs. As it is heading now, its more like one raid every patch night, then wait for 2 months.
    (2)

  10. #90
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    they could also do what Champions online does, they have certain monsters whose level is basically just hard, an no matter what level you are they con to each player as same level, or say 10 levels higher. Of course its still a bit easier due to having way more skills, a complete build, and the fact that you usually get somewhat stronger as you level. Its also helps with event/world NMs somewhat. Its one advanatge of the heavy level difference dependent formulas we have.


    Anyhow i doubt they will do it, because apparently they are ok with the steam roll startegy, but whatevs
    (0)

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