Quote Originally Posted by Nix View Post
I think I just hurt my head trying to understand what you're getting at. o_o lol

But my point still stands: putting yourself in passive/active repeatedly is going to be MORE cumbersome than hitting 1 a few times lol.
Assuming you're talking to me - my plan doesn't involve you having to do it yourself.

Attacking an enemy automatically puts you in active as it is.

If you go passive automatically after a bind on your current target, you don't need to do that part either. Presumably if you're binding a target other than your current auto-attack, you shouldn't go passive automatically.

Considering that the movement lock is going away for the switch to active/passive, it shouldn't hinder your gameplay at all (*IF* it is done correctly).

So it's like this, in your example:

Walk up, multishotx2 + raging strike volley, bind. Automatically go passive. Run away, mutlishotx2 (automatically go active) + ferocity +hawk's eye volley, bind, automatically go passive, rinse and repeat.