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  1. #1
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    May 2011
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    Quote Originally Posted by SeraviEdalborez View Post
    I would think applying universal code takes far less time to code and test than writing individual scripts for every class. And when there's already so much on their to-do list... I don't really see how it's a problem.
    Bad coding is still bad coding. Do you want something fixed or still limping along with bad code structure for release version 2.0?
    (0)

  2. #2
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    Mar 2011
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    Limsa Lominsa
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    Quote Originally Posted by Takahime View Post
    Bad coding is still bad coding. Do you want something fixed or still limping along with bad code structure for release version 2.0?
    So, you've seen the code?
    (2)

  3. #3
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    Quote Originally Posted by Lerris View Post
    So, you've seen the code?
    Yes, I saw it when I went shopping for clothes in the Matrix.
    (2)

  4. #4
    Player
    SeraviEdalborez's Avatar
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    Mar 2011
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    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Why is it bad coding? Just because it's quick and easy?
    (0)

    XI: Zeroblade, Titan Server

  5. #5
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    May 2011
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    Quote Originally Posted by SeraviEdalborez View Post
    Why is it bad coding? Just because it's quick and easy?
    Quick and easy sure, but ridiculous in its design. Go out in the gaming community and explain this situation and see if you make it out alive...

    All battle classes are going to be given auto attack. All ranged classes are given an auto attack but only in melee range, and with a weapon they currently do dont have.

    That just sounds so stupid, code issue or not, its just not logical to design more dumb things into this game.
    (0)

  6. #6
    Player
    Physic's Avatar
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    Apr 2011
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    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Takahime View Post
    Quick and easy sure, but ridiculous in its design. Go out in the gaming community and explain this situation and see if you make it out alive...

    All battle classes are going to be given auto attack. All ranged classes are given an auto attack but only in melee range, and with a weapon they currently do dont have.

    That just sounds so stupid, code issue or not, its just not logical to design more dumb things into this game.
    let me explain, for Archer, AA would mess up their damage. using multi shot, trifurcate etc, the key is to stick multiple buffs on to one normal attack. if you have AA randomly going off, it messes up your buff stacking. if you make it not effect normal attacks, then the skill is kind of useless.
    a archer generally goes,
    multi shot multi shot raging ferocity blidside Basic attack Weaponskill1 weaponskill 2, trifurcate basic attack weaponskill. Its simply not an AA class really.
    (0)

  7. #7
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Physic View Post
    let me explain, for Archer, AA would mess up their damage. using multi shot, trifurcate etc, the key is to stick multiple buffs on to one normal attack. if you have AA randomly going off, it messes up your buff stacking. if you make it not effect normal attacks, then the skill is kind of useless.
    a archer generally goes,
    multi shot multi shot raging ferocity blidside Basic attack Weaponskill1 weaponskill 2, trifurcate basic attack weaponskill. Its simply not an AA class really.
    And that's why most Archers pull so much hate and then whine that the tank can't do his job etc.

    Archers are generally the worst players in this game for team play.

    You are making excuses for SE in a way, because when they redesigned the battle system they should have taken Archer into account in that it was overpowered and scaled its damage inline with the other DD classes so that it wouldn't create a situation where it could stack 4 buff skills and nail something to the wall.
    (0)

  8. #8
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Jinko View Post
    And that's why most Archers pull so much hate and then whine that the tank can't do his job etc.

    Archers are generally the worst players in this game for team play.

    You are making excuses for SE in a way, because when they redesigned the battle system they should have taken Archer into account in that it was overpowered and scaled its damage inline with the other DD classes so that it wouldn't create a situation where it could stack 4 buff skills and nail something to the wall.
    Im all for nerfing archer, but the play mechanic of putting multiple buffs on one skill for huge damage is not exclusive to archer, also the mechanics of multi shot are entertaining to play besides just damage, even if they nerf damage, its still an entertaining mechanic and a different playstyle, it should stay or have something similar.

    AA/no stamina cost may be the balancer for archer, who knows.
    I just dont see AA working with current archer mechanics, and generally disaprove of making it play the same style as other classes. It is slightly unfair that archer basically get the option to ignore AA but whatever.
    (0)

  9. #9
    Player
    Roaran's Avatar
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    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Probably going to be some form of melee attack using the bow. Bows are already primary weapons, and unlikely they will let you equip Bows and daggers, otherwise you could level gladiator up very easily.
    (0)

  10. #10
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    Ylferyf's Avatar
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    Mar 2011
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    31
    Character
    Dora Dandy
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    To the people with knowledge of PS3 coding, do you think it's taking so long to implement things because the devs are coding a PS3 version simultaneously for every change/addition? And unless tests pass for PC and PS3 versions, they can't move on? I wish they could just fix the PC side first since that's most urgent, but then again if they did that, later on if they found a feature that doesn't work on PS3, what a predicament they'd be in.
    (0)

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