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  1. #1
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Allyrion View Post
    Great idea, once TT-VP-FT also require positions to do full potency as well.
    Funny attempt at trying to make it sound "fair" but you must consider you won't get to do those IF you mess up the Heavy thrust and chaos thrust combo.

    I wish they'd give us the buff from PvP that we can use to ignore the positional requirements.
    (1)

  2. #2
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Mardel View Post
    Funny attempt at trying to make it sound "fair" but you must consider you won't get to do those IF you mess up the Heavy thrust and chaos thrust combo.
    I do consider that. I'm just saying that the "optional" positions come with the design that all monk combo abilities have positional requirements.
    So you want the less punishing system, you should have to dance like monks too.

    Decent trade right?
    Currently.
    MNK pro - Positionals are only potency bonuses rather than requirements.
    MNK con - All combo moves have this bonus.

    DRG pro - Only 2 positionals
    DRG con - Much more punishing if positional is missed.

    The DRG system feels fairly clunky, I'd admit. But if you want the same positionals as the MNK, then add them to all your moves as well since that's the balance.
    (9)

  3. #3
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Allyrion View Post
    I do consider that. I'm just saying that the "optional" positions come with the design that all monk combo abilities have positional requirements.
    So you want the less punishing system, you should have to dance like monks too.

    Decent trade right?
    Currently.
    MNK pro - Positionals are only potency bonuses rather than requirements.
    MNK con - All combo moves have this bonus.

    DRG pro - Only 2 positionals
    DRG con - Much more punishing if positional is missed.

    The DRG system feels fairly clunky, I'd admit. But if you want the same positionals as the MNK, then add them to all your moves as well since that's the balance.

    I agree on that point, though I think drg should have been more side oriented.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  4. #4
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Allyrion View Post
    I do consider that. I'm just saying that the "optional" positions come with the design that all monk combo abilities have positional requirements.
    So you want the less punishing system, you should have to dance like monks too.

    Decent trade right?
    Currently.
    MNK pro - Positionals are only potency bonuses rather than requirements.
    MNK con - All combo moves have this bonus.

    DRG pro - Only 2 positionals
    DRG con - Much more punishing if positional is missed.

    This guy is right. Stop crying and play monk if you don't like the way dragoon works. If they make the changes the OP is suggesting then Monk = Dragoon and the game is over.
    (0)
    YouTube.com/c/iBluairjgr

  5. #5
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    This guy is right. Stop crying and play monk if you don't like the way dragoon works. If they make the changes the OP is suggesting then Monk = Dragoon and the game is over.
    I'm not sure what you mean by this if you think they aren't already more or less equal. Or why it would be the end of the world if they were.
    (0)

    XI: Zeroblade, Titan Server

  6. #6
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Allyrion View Post
    I do consider that. I'm just saying that the "optional" positions come with the design that all monk combo abilities have positional requirements.
    So you want the less punishing system, you should have to dance like monks too.

    Decent trade right?
    Currently.
    MNK pro - Positionals are only potency bonuses rather than requirements.
    MNK con - All combo moves have this bonus.

    DRG pro - Only 2 positionals
    DRG con - Much more punishing if positional is missed.

    The DRG system feels fairly clunky, I'd admit. But if you want the same positionals as the MNK, then add them to all your moves as well since that's the balance.
    Or they could stop making fights that automatically shut down specific classes.
    (0)

  7. #7
    Player
    Sylari's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Asriel Blackthorne
    World
    Malboro
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Mardel View Post
    Funny attempt at trying to make it sound "fair"
    Well that is the concept, Dragoons have fewer moves with positional requirements but are more heavily punished for failing to be in the correct position. Monks have tons of postional requirements but lose less on each individual miss.
    (0)