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  1. #1
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Allyrion View Post
    I do consider that. I'm just saying that the "optional" positions come with the design that all monk combo abilities have positional requirements.
    So you want the less punishing system, you should have to dance like monks too.

    Decent trade right?
    Currently.
    MNK pro - Positionals are only potency bonuses rather than requirements.
    MNK con - All combo moves have this bonus.

    DRG pro - Only 2 positionals
    DRG con - Much more punishing if positional is missed.

    The DRG system feels fairly clunky, I'd admit. But if you want the same positionals as the MNK, then add them to all your moves as well since that's the balance.
    Or they could stop making fights that automatically shut down specific classes.
    (0)

  2. #2
    Player
    Sylari's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Asriel Blackthorne
    World
    Malboro
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Mardel View Post
    Funny attempt at trying to make it sound "fair"
    Well that is the concept, Dragoons have fewer moves with positional requirements but are more heavily punished for failing to be in the correct position. Monks have tons of postional requirements but lose less on each individual miss.
    (0)

  3. #3
    Player
    Akirakogami's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Akira Pink
    World
    Hyperion
    Main Class
    Archer Lv 50
    If you can't get an attack from the correct direction you can use the combo that doesn't need a direction.

    Doing that gives you plenty of potency. True thrust vorpal thrust full thrust. 150 > 200 > 330. Your damage is fine.
    (3)

  4. #4
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Akirakogami View Post
    If you can't get an attack from the correct direction you can use the combo that doesn't need a direction.

    Doing that gives you plenty of potency. True thrust vorpal thrust full thrust. 150 > 200 > 330. Your damage is fine.
    You're missing the point. Or rather, missing Disembowel's debuff, and Chaos Thrust combo being 180 > 220 > 500!.
    (1)

    XI: Zeroblade, Titan Server

  5. #5
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by SeraviEdalborez View Post
    You're missing the point. Or rather, missing Disembowel's debuff, and Chaos Thrust combo being 180 > 220 > 500!.
    Exactly. Without disembowel drg's dmg takes a nose dive >.>
    (1)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  6. #6
    Player
    Akirakogami's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Akira Pink
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    You're missing the point. Or rather, missing Disembowel's debuff, and Chaos Thrust combo being 180 > 220 > 500!.
    more than heavy shot > heavy shot > heavy shot combo. 150 > 150 > 150

    thats my point.
    (0)

  7. #7
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Akirakogami View Post
    If you can't get an attack from the correct direction you can use the combo that doesn't need a direction.

    Doing that gives you plenty of potency. True thrust vorpal thrust full thrust. 150 > 200 > 330. Your damage is fine.
    This /10chars
    (0)

  8. #8
    Player
    Vilzen's Avatar
    Join Date
    May 2012
    Posts
    68
    Character
    Rin Upara
    World
    Midgardsormr
    Main Class
    Lancer Lv 56
    Another way would to make to piercing debeff an additional affect with or without being comboed. They could reduce its duration without using impulse drive first. Not that it would make people use that combo any less with the potency it puts out, but it wouldn't hurt as bad as not having it. This hurts bards too. Monk only have to worry about themselves.
    (0)

  9. #9
    Player
    adahn's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Selen Vinland
    World
    Ultima
    Main Class
    Lancer Lv 50
    I sort of agree this can be put in place to making playing DRG more pleasant. But for the most part you can adjust to it by switching to a non optimal rotation when enemies are moving or about to run. Melee is supposed to take punishment in those cases that's why we have a higher base damage.
    (0)

  10. #10
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    You misunderstand, I know that you can work around not doing the optimal combo "right now" on DRG.

    I'm speaking to a hypothetical enemy that is like Demon Wall, where you CAN'T do rear attacks. Obviously we know nothing about Leviathan other than a 20 second teaser, but from just initial impressions it looks like it could be the same as Demon Wall: no rear attacks.
    (0)

    XI: Zeroblade, Titan Server

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