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  1. #1
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SeraviEdalborez View Post
    I'm speaking to a hypothetical enemy that is like Demon Wall, where you CAN'T do rear attacks. Obviously we know nothing about Leviathan other than a 20 second teaser, but from just initial impressions it looks like it could be the same as Demon Wall: no rear attacks.
    Do I need to keep repeating this? This is "crying"?
    (0)

    XI: Zeroblade, Titan Server

  2. #2
    Player
    Bridgeburner's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    155
    Character
    Doctor Witch
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 86
    I like the separation between DRG and MNK. The classes are distinct in the current configuration. Changing them to be too much like the other will push us into the realm of all melee damage being cookie-cutter, something nobody wants.

    Vote to remain as they are.
    (0)

  3. #3
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    This is "crying"?
    Yes.

    10ch
    (0)

  4. #4
    Quote Originally Posted by SeraviEdalborez View Post
    Do I need to keep repeating this? This is "crying"?
    I just don't understand whats the big deal with that. Its cool to have contraints sometimes, other than that lets just wait to see the boss in question. I'd be concerned to not be able to hit a boss from lets say, Turn 6 to 9 in the back, honestly a not mandatory Primal is fine if its the case
    (0)

  5. #5
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    As a Dragoon, I think this is unnecessary. Yes, it could be good, and yes, I totally HATE having to use impulse drive AGAIN because I moved a goddamn step more to the left and missed the flank instead of the rear...but then again I think it's not necessary at all. Monks have a different playstyle, and the reason they continue their chains even though they missed the position is that without greased lightning they do overall less dps than us DRG. Like, a lot less. Combos are different from monks forms...also, did you know that they can't change forms if they deal 0 damage? I noticed that hitting a stoneskinned target didn't make me change form. I don't know if this happens if the target is also invulnerable (example, primals after/during signature attacks), but I think nonetheless that this is a weakness too since we just need to hit the target - regardless of whether we actually dealt damage or not. This applies to ALL the classes who use combos...which is to say, monks don't have combos. There is no reason for us to have our combos changed to forms, because this is a gimmick of the PGL/MNK and exclusive to them.
    (1)

  6. #6
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by ColdestHeaven View Post
    I noticed that hitting a stoneskinned target didn't make me change form. I don't know if this happens if the target is also invulnerable (example, primals after/during signature attacks),
    Yea, we can't "combo" invulnerable targets.

    Quote Originally Posted by ColdestHeaven View Post
    we just need to hit the target - regardless of whether we actually dealt damage or not. This applies to ALL the classes who use combos...which is to say, monks don't have combos.
    I didn't know that. So PLD, WAR, DRG can combo off an enemy when dealing no damage, such as to stoneskin/invulnerbility? The few times I ever did a strat in T4 that had me hitting the Solidier, I was stuck in a Bootshine spam and no GL. It was horrible. I assumed it was the same for everyone.

    Thanks for the info. That really shows that they are just two different systems.
    (0)

  7. #7
    Player
    Fue's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Washed Up
    World
    Phoenix
    Main Class
    Monk Lv 80
    Well lets just say this is one reason why i prefer to play monk when doing duty finder with random group.
    Much, much more relaxing.
    (1)

  8. #8
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    They actually fixed the stoneskin bug with 2.1 though.
    We can "combo" fine on stoneskin now.
    (0)

  9. #9
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    After thinking about it more. They need to change these 4 skills:

    Feint
    Disembowel
    Ring of Talons
    Doom Spike


    My suggestions:

    Feint should swap with Disembowel and give the piercing debuff. This way if you run into a monster that you cannot get behind, demon wall, it would not screw us over too much.

    Disembowel gives the slow instead of Feint. Validates actually having slow on the mob granted it doesn't naturally resist.

    Ring of Talons should give a weaker AoE piercing debuff or possibly another debuff. IF it gives the piercing debuff the potency should be lowered.

    Doom Spike still needs to be buffed by 10-20 potency, have potentially less tp drain, or give a mini dot. Anything really to make it a "different" kind of AoE when compared to RoT (YES, I know one is a line and another is a circle but in most fights you do AoE it is a trivial matter lol)
    (0)

  10. #10
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Mardel View Post
    Feint should swap with Disembowel and give the piercing debuff. This way if you run into a monster that you cannot get behind, demon wall, it would not screw us over too much.

    Disembowel gives the slow instead of Feint. Validates actually having slow on the mob granted it doesn't naturally resist.
    No, please don't do that. This would mess with our rotation too much and requires us to incorporate a low-DPS skill into our rotation, that hasn't been part of the rotation before.
    (0)

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