Well lets just say this is one reason why i prefer to play monk when doing duty finder with random group.
Much, much more relaxing.
Well lets just say this is one reason why i prefer to play monk when doing duty finder with random group.
Much, much more relaxing.
They actually fixed the stoneskin bug with 2.1 though.
We can "combo" fine on stoneskin now.
After thinking about it more. They need to change these 4 skills:
Feint
Disembowel
Ring of Talons
Doom Spike
My suggestions:
Feint should swap with Disembowel and give the piercing debuff. This way if you run into a monster that you cannot get behind, demon wall, it would not screw us over too much.
Disembowel gives the slow instead of Feint. Validates actually having slow on the mob granted it doesn't naturally resist.
Ring of Talons should give a weaker AoE piercing debuff or possibly another debuff. IF it gives the piercing debuff the potency should be lowered.
Doom Spike still needs to be buffed by 10-20 potency, have potentially less tp drain, or give a mini dot. Anything really to make it a "different" kind of AoE when compared to RoT (YES, I know one is a line and another is a circle but in most fights you do AoE it is a trivial matter lol)
No, please don't do that. This would mess with our rotation too much and requires us to incorporate a low-DPS skill into our rotation, that hasn't been part of the rotation before.Feint should swap with Disembowel and give the piercing debuff. This way if you run into a monster that you cannot get behind, demon wall, it would not screw us over too much.
Disembowel gives the slow instead of Feint. Validates actually having slow on the mob granted it doesn't naturally resist.
I've yet to be outdps'd by anything but summoner on the demon wall, you guys are doin it wrong. There's no huge disadvantage thereAnd with fights like demon wall we're at a severe disadvantage.
It's fine as-is, quit crying.
Demon Wall is the only enemy in the game that removes rear-positionals from the table.
Do I need to keep repeating this? This is "crying"?I'm speaking to a hypothetical enemy that is like Demon Wall, where you CAN'T do rear attacks. Obviously we know nothing about Leviathan other than a 20 second teaser, but from just initial impressions it looks like it could be the same as Demon Wall: no rear attacks.
XI: Zeroblade, Titan Server
I like the separation between DRG and MNK. The classes are distinct in the current configuration. Changing them to be too much like the other will push us into the realm of all melee damage being cookie-cutter, something nobody wants.
Vote to remain as they are.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.