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  1. #1
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by AjoraOak View Post
    The fact that full ranged is acceptable while full melee isn't should be one of the easiest ways to tell if the fight is designed correctly.
    If full melee were doable no one would bring any ranged besides bard. Their damage is already too high.

    Black mage is my favourite job but being beaten by dragoon no matter the fight (even if I stand still 90% of the time) is really killing my enjoyment of the game. Being accepted in more fights, but underperforming to the single melee, isn't fun either.

    I like playing dragoon too but, something as fragile and un-mobile like black mage shouldn't be losing on the damage to a job that can get almost 5000 HP and has higher defense ratings.
    (2)

  2. #2
    Player
    Kyri's Avatar
    Join Date
    Mar 2011
    Location
    (waiting to claim squatter rights on minatos house) (Update:HAHAHAHA I actually did! ♥Minato XD)
    Posts
    846
    Character
    Kyri Sagitta
    World
    Balmung
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Ri_ri View Post
    If full melee were doable no one would bring any ranged besides bard. Their damage is already too high.

    Black mage is my favourite job but being beaten by dragoon no matter the fight (even if I stand still 90% of the time) is really killing my enjoyment of the game. Being accepted in more fights, but underperforming to the single melee, isn't fun either.

    I like playing dragoon too but, something as fragile and un-mobile like black mage shouldn't be losing on the damage to a job that can get almost 5000 HP and has higher defense ratings.
    Totally agree 100%

    Quote Originally Posted by Zumi View Post
    I don't even play my melees much but the dreadnaught mechanic on Twintania is so melee unfriendly they lose so much dps uptime because of it, makes the fight slower for every melee you take. SE really shouldn't design mechanics that penalize melee so much.
    Twin is a pain in the butt for anyone as casters both healers and blm when we get hit with bombs even at full hp in shroud with two pets we only have about 1/10th of our health left after getting hit.
    (1)
    Last edited by Kyri; 01-25-2014 at 08:15 AM.

    http://www.youtube.com/watch?v=ueodAjWZ0A4
    Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~

  3. #3
    Player
    AjoraOak's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Illythia Loves
    World
    Cactuar
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ri_ri View Post
    ~
    That's ignoring the point of being ranged, you're supposed to be fragile since you are out of the range of cleaves/pbaoes and have that range advantage in pvp (not that pvp matters in this game). Melee have always had a tough position and usually do the same damage as ranged once you factor in all the nuisances they have to avoid. I was under the impression that blms were still considered one of the strongest except in high movement fights which is basically down to titan so I dunno what to tell you about being beaten by dragoons.
    (2)
    Last edited by AjoraOak; 01-25-2014 at 08:34 AM.

  4. #4
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ri_ri View Post
    If full melee were doable no one would bring any ranged besides bard. Their damage is already too high.

    Black mage is my favourite job but being beaten by dragoon no matter the fight (even if I stand still 90% of the time) is really killing my enjoyment of the game. Being accepted in more fights, but underperforming to the single melee, isn't fun either.

    I like playing dragoon too but, something as fragile and un-mobile like black mage shouldn't be losing on the damage to a job that can get almost 5000 HP and has higher defense ratings.
    Except casters have by far the highest magical defense, which applies to basically 90% of all AOEs in this game. They are not fragile in any shape or form unless they are tanking.
    Any tank in this game could tell you that having 400 less HP at i90 does not balance out having almost twice the mitigation.
    (0)