

Phantasy Star Online was the milestone MMO.The only 'danger' in the first zone was when you we first logged into the game and started out.. and then found out that the aggro'ing mobs were a good four levels above the others. Once you knew that the beastmen would aggro you, you stayed away from them, any sense of 'danger' quickly dissipated... Then once you got level ten, you were gone and strictly in party where you played the waiting game.
People like to remember XI like it was this milestone of MMO gaming that required skill, and knowledge, and so on... but the only thing it required was time, and some common sense. Not saying i was in the top tier that tried to bring down absolute virtue or anything, but aside from a few encounters (which in the end were usually over-tuned), the game was not difficult at all.
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