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  1. #11
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Communism.

    People seem to hate it in real life but love it in mmos.
    (7)
    Last edited by Doo; 01-23-2014 at 09:18 AM.

  2. #12
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Hanemakikaze View Post
    I hate XI with a passion myself but easy? That a joke? Time consuming was a major factor in many parts of the game yeah, but the majority of the game was far from easy. Maybe after it went downhill when abyssia was released, but yeah that was what, 6 or 7+ years after release?
    I dunno, i played it before abyssia hit, and i found it easy. The difficult factors were getting bodies to do things, or the time intensive nature of every piece of content; Most of the actual content that you did (There are of course some exceptions) was easy compared to other games on fight mechanics alone.
    (3)

  3. #13
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Lets compare games then. I came from SW:TOR. I was a hardcore raider always decked out in the top tier gear, aiming for server first, etc, etc, until I got bored of it and mad at the devs for ignoring the fact that DPS sages needed buffs in PvE. Level capping is not amazing there, and never was that amazing when it was new. Also when level cap was raised from 50 to 55, I leveled my main to it within 15, maybe less, hours. Gearing is not all that great there either anymore, since you can always craft the second best gear.

    On the other hand, this game you cannot craft anything above i70. You actually have to play it to get the top tier gear here.
    (2)

  4. #14
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    We didn't get anything better than Coil gear in 2.1 so a lot of people are going to be running around with it. T5 weapons/armor are still impressive, as are EX weapons (to some). Once 2.2 hits and people get, say, T6 gear, all the T5 stuff will be less impressive and so on and so forth until T10 gear is the only "whoah" gear until 2.4 or whatever.

    Once we're at 2.4 new people will start to be impressed with higher level characters with amazing armor, but atm we just have very limited "amazing" gear.
    (0)

  5. #15
    Player
    Macka's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    412
    Character
    Macka Na'vatru
    World
    Diabolos
    Main Class
    Miner Lv 50
    Quote Originally Posted by frostmagemari View Post
    Don't kid yourself, XI was one of the easiest games out there (with the except of select content). The only thing that made gearing difficult was the required time-scale.
    Funny because FFXI was the only game that even in the beginning areas there was a sense of danger
    (8)

  6. #16
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Macka View Post
    Funny because FFXI was the only game that even in the beginning areas there was a sense of danger
    Like I've said before, on forums everyone is extremely skilled but in game it's totally different.

    Forum guy: "OH yeah Titan HM I can beat it with my eyes close"
    In game guy: I don't need to watch a stink'n video" *Dies to Titan in first phase"
    (5)

  7. #17
    Player
    Tarta's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Tarta Le'marzipan
    World
    Goblin
    Main Class
    Gladiator Lv 46
    Everquest Classic.
    (0)
    wow Tarta
    so man
    such big
    wow
    much scarry

  8. #18
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Macka View Post
    Funny because FFXI was the only game that even in the beginning areas there was a sense of danger
    The only 'danger' in the first zone was when you we first logged into the game and started out.. and then found out that the aggro'ing mobs were a good four levels above the others. Once you knew that the beastmen would aggro you, you stayed away from them, any sense of 'danger' quickly dissipated... Then once you got level ten, you were gone and strictly in party where you played the waiting game.

    People like to remember XI like it was this milestone of MMO gaming that required skill, and knowledge, and so on... but the only thing it required was time, and some common sense. Not saying i was in the top tier that tried to bring down absolute virtue or anything, but aside from a few encounters (which in the end were usually over-tuned), the game was not difficult at all.
    (7)
    Last edited by frostmagemari; 01-23-2014 at 09:58 AM.

  9. #19
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    absolutely agree

    the leveling in this game goes by much too quickly.. and the gear is handed out much too quickly.. and is much too easy to acquire

    it would have been great if yoshi's idea of "only 100 players will kill twintania before patch 2.1" actually happened.. and there was a steady increase in difficulty throughout the turns

    as is.. people playing solo without any ls/fc/organization whatsoever are capable of downing turns 1-4 in a single night through pugs/partyfinder

    ...not that i especially mind easy content.. but something difficult to actually strive for would be nice - rather than logging on once a week dropping all of the ilvl90 content the game has to offer, and logging out an hour later with a new i95 weapon

    here's hoping coil 6+ is actually hard.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/1037683/achievement/detail/747/

  10. #20
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by frostmagemari View Post
    The only 'danger' in the first zone was when you we first logged into the game and started out.. and then found out that the aggro'ing mobs were a good four levels above the others. Once you knew that the beastmen would aggro you, you stayed away from them, any sense of 'danger' quickly dissipated... Then once you got level ten, you were gone and strictly in party where you played the waiting game.

    People like to remember XI like it was this milestone of MMO gaming that required skill, and knowledge, and so on... but the only thing it required was time, and some common sense. Not saying i was in the top tier that tried to bring down absolute virtue or anything, but aside from a few encounters (which in the end were usually over-tuned), the game was not difficult at all.
    Phantasy Star Online was the milestone MMO.
    (1)

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