While I don't think the game should be changed so that the fight cannot be lost, I feel a tweak or two to the difficulty would be helpful. Not all players have the reflexes of an air force pilot. I know an autistic player who has been my friend since when I started FFXI in 2006. In FFXI, though with slightly slower reaction than other players, as a back line DD he could still do endgame content. Here instead, where everything is based on position and screwing up one time can call for failure, he is pretty much banished from HM primal fights, and possibly other content I am yet unaware of (I'm only lv45). It took me a month to find people able to help him with titan Story Mode, because he kept getting kicked for not dodging landslide in time. As much as it is our responsibility to play at our best, SE should remember about this kind of players too. To pay other players with gil to do the game for you while you're forced to sit back and watch can feel humiliating.