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Thread: Enough

  1. #101
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    I agree with OP that fights like Titan HM are too hard for the average gamer. The fights aren't too hard for skilled and coordinated gamers, but they are too hard for pugs in DF. This creates a frustrating experience.

    There's no satisfaction in beating a fight like Titan HM on DF. It's like grinding for a drop. If I keep trying, I'll finally get decent teammates and win. That's not skill; it's persistence. I'd rather have easier content in DF so that everyone is having fun instead of beating their heads against a wall. Or make the fights easier to carry people, so that it's not so critical that all 8 people are good. Or move the harder fights out of DF and make them obviously for FCs.

    Please tune the difficulty of DF fights so that pugs have a decent chance of completing the content.
    (1)

  2. #102
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    lol. titan HM? really?
    (4)

  3. #103
    Player
    Hali's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Hali De'blois
    World
    Excalibur
    Main Class
    Lancer Lv 60
    ITT: People who are bad, blaming SE and their connection for why they suck.
    (5)

  4. #104
    Player

    Join Date
    Aug 2013
    Posts
    64
    I have cleared Titan HM on 20 fps with WHM.... Before patch I would be kicked off platform even if I would be out of landslide so I learned to recast after moving... I mean.... I know it is a hard fight for people who have not been used to it or have a bad luck with parties.... Even CT sometimes is impossible to finish due to alliance unable to kill Behemot (not that it requires too much)...
    Ofc it is easier to do so with FC group but I know many people who have done without. Average ilvl requirement should be increased though...
    (1)

  5. #105
    Player
    mana_leak's Avatar
    Join Date
    Oct 2013
    Posts
    14
    Character
    Albreda Hammil
    World
    Midgardsormr
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by OogaShaka View Post
    So how long are you going to allow FC's to sell runs
    Exactly how/why is this a bad thing? If you are able to trade an in game service for in game currency, then by all means do it. Should we start penalizing all player services like gathering items on the market board, or crafted weapons/armor? I mean, it's unfair that they can sell me things I don't want to put effort into to acquire by my own means!

    Quote Originally Posted by OogaShaka View Post
    too hard for average gamers to clear
    Do you have the data to back up this claim? I see a lot of Titan/relic weapons running around my server, and it is rarer to see a level fifty WITHOUT one of these two equipped.

    Quote Originally Posted by OogaShaka View Post
    I don't pay a sub fee to not be able to see content
    You pay a subscription fee to access the game in general. What you see or do with your time you pay for is your decision.

    Quote Originally Posted by OogaShaka View Post
    I could give a rat's butt what the hardcore gamers {btw only 5% of your player base} think.
    If you do not care what one group feels or thinks of an issue, then why should anyone care what you think?

    Also: Just because A is bigger than B does not mean B stops existing.

    Quote Originally Posted by OogaShaka View Post
    People can't even get thru Titan HM
    It may be confirmation bias, but as of a week into 2.1, I find it hard to find a group that CAN'T clear Titan HM within their first two attempts. And I've been running this a lot for weapon farming.


    So really, either use the party finder option and find a group dedicated enough to beat him, and have done their research or know the fight in general instead of making this kind of complaint on a forum; or use duty finder to random until you find a group to complete it.
    (5)
    FFXI - Menalek of Diabolos

  6. #106
    Player
    Radxen's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    74
    Character
    Radxen Clyne
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Part of the problem is all SE servers for the game are in Europe regardless of what is says, proof being the server time on US servers and I play from europe on a US server but have no lag problems, meanwhile my US comrades constantly complain that they are lagging. So yes I would say it's mostly SE's fault.
    (0)

  7. #107
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Honestly, people who never had issues with too much latency don't know what they are talking about when they say "you're just bad", "learn to evade", "get a better connection".

    Yes, the connection can be bad. Should you have to use an additional service to reduce latency? I'd say no.
    There are plenty of games out there without these problems. Games that require quick reflexes and where you have double the latency because your target is not a mob on a server, but another player.
    Running around the whole fight is no solution either.

    How do you evade an attack which is almost done casting before it even appears on your screen?

    I had problems evading attacks before SE increased the number of calls to update your current position (down to 200ms from 300ms if I remember right).
    If I didn't move the moment I saw something on the ground, I would get hit, even if I was out of the damage area long before.
    Now? I'm doing Titan HM for fun and to help others and I rarely get hit by Weight and never by Landslide or Bombs, no matter which class I play.

    So, it's clearly in SE's power to reduce connection-based issues.
    I'm not saying this will solve the problems for all players, but there clearly is room for server side improvements.

    And I've yet to see a game with a requirement like "minimum: requires a ping lower than 50ms to IP xxx.xxx.xxx.xxx".
    (1)

  8. #108
    Player
    Darko's Avatar
    Join Date
    Jul 2011
    Posts
    136
    Character
    Night Sky
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Radxen View Post
    Part of the problem is all SE servers for the game are in Europe regardless of what is says, proof being the server time on US servers and I play from europe on a US server but have no lag problems, meanwhile my US comrades constantly complain that they are lagging. So yes I would say it's mostly SE's fault.
    LOL. you win this thread.
    (1)

  9. #109
    Player
    Awake's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Awake Dusklight
    World
    Odin
    Main Class
    Marauder Lv 50
    I say SE should just give you an iwin button for any encouter you wish which resets once a week.So every scrub out there stops complaning about being bad and thus not progressing in the game.
    (0)

  10. #110
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Radxen View Post
    Part of the problem is all SE servers for the game are in Europe regardless of what is says, proof being the server time on US servers and I play from europe on a US server but have no lag problems, meanwhile my US comrades constantly complain that they are lagging. So yes I would say it's mostly SE's fault.
    No the servers are in Canada. I am in the US with no lag problems. Your friend just has garbage internet.
    (1)

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