Having an emotional investment or any passion for the game you're playing would be too stressful.
The only big thing i miss was yes the boat rides rather then seeing a cutother then that i don't miss the big lazy world with re skin rocks and paths every were with nothing going on
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What i miss... Hmm
1) Monster intelligence: I like how when you get close they look at you, sometimes follow you(i hated this), best of all, they have two types of aggro..1 is when they hear you or at a proximity, they get into the "who's foot print are those!" mode, but id you don't move, they go back to normal, but if you do move in that mode, they full aggro you.
2) Monster body part incapacitation: where you have to disable horns, or arms or weapon or shell to make it no use a ability or drop a certain item.
3) Skillchain: could be done better but better than the crap we have now.
Did anyone mention the secret island in Coerthas? i remember me and my ls used to guess what would reside in that island.. some super dragon boss or something.. and the area near the island was good looking as well.. i can get the picture but my 1.0 blog is inaccessible.
Goodbye, Final Fantasy...
I forgot the purple fog in Mor Dhona!
Cannot tell how afraid I was the first time it appeared during the very first exploration of this old map. (Won't ever forget seeing Midgardsormr for the first time)
"What's this?" - *lvl90 mobs spawn* - "Oh sh*t T_T"
Boxed Turtle Collector | Black Ravyn | Crow | Art by Sa'niquel Amrita
"You've cheated death too many times. Greed may do your bidding, but death serves no man." - Six of Crows
i miss everything, including tanaka.
Only thing i give Yoshi-p credit for, is being a good salesman.
I miss :
- combat system
- crafting system
- harvesting system
- real open world
- OST
- animations
- high quality graphic
Actually, V1.23 with gears sets and interface of ARR could have been a great deal for me >.>
bump bring this thread up
I agree with a lot of things here, especially the crafting and gathering, but if I had to pick one thing it is the emptiness of the wilderness. When you were out in the large world with fewer players you really felt alone out there like you are supposed to be as an adventurer. How are you an adventurer when there are constantly lots of people around doing the same thing?
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