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  1. #371
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by CrAZYVIC View Post

    I think the best posible fix for TITAN is.......

    Fight vs TITAN inside of a CAGE /end the Horror Stories about titan. Seriously die because the enemy drops you to the lava and 90% of the times is because the lag... We need more creativity in the fights.
    I would prefer a Titan: Table, Ladder and Chairs match instead. Also, put it on pay-per-view
    (1)

  2. #372
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by CrAZYVIC View Post
    Yo. People still having friends in game.
    People go to TITAN for help their FC buddies all time.
    I'm sure they do but it has nothing to do with my quote.
    (0)

  3. #373
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I forgot one other important thing: PLD as offtank on adds makes it more ezmode. Tempered will makes the adds a joke.
    (0)

  4. #374
    Quote Originally Posted by NyneAlexander View Post
    the biggest issue with this fight is other players. Both the players that don't know the rotation and the extreme elitest jerks who put down other players for not knowing the rotation instead of helping them learn the rotation. Of course people are gonna lie and make excuses if everytime they make a mistake some PLD is there telling them their mother shouldn't have given birth to them because they got hit by some plumes.
    I did macros for the whole rotation that I'm spammin all the time But its still not helpin for the majority, and everyone blame the lag ...

    Seriously die because the enemy drops you to the lava and 90% of the times is because the lag...
    Not really.
    (1)

  5. #375
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    you should not have to pre-dodge...you should be able to play the game "normal" and react to what the game is doing to you...it is that way in the entire rest of the game isn't it????? I can get through HM Titan no problem and have to "pre-dodge", I had to learn to but that does not make it any less stupid that the game is this way. I have noticed that it has gotten a little better like they said it would with 2.1...you don't have to pre-dodge as fast as before. I have not tried EM Titan yet but not looking forward to the pain in the ass again.
    (4)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  6. #376
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sygmaelle View Post
    I did macros for the whole rotation that I'm spammin all the time But its still not helpin for the majority, and everyone blame the lag ...
    Yeah if someone really wants to learn the fight in detail there are plenty of youtube vids and guides on how to do it. Asking during the fight is just too complicated for most players to absorb and improve enough to actually win the majority of time.
    (0)

  7. #377
    Player
    ArtEmisPalmecia's Avatar
    Join Date
    Aug 2011
    Posts
    66
    Character
    Art Emis
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    This thread probably wouldn't exist if SE actually let the client determine who was in the hit box, and not the server.
    The delay between animation and having the damage register is laughable and shameful on SE's part at the same time.
    (7)

  8. #378
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Sygmaelle View Post
    I did macros for the whole rotation that I'm spammin all the time But its still not helpin for the majority, and everyone blame the lag ...
    I'd just say keep doing what you're doing and chalk it up to bad luck. Eventually, you're gonna end up with 7 reasonably skilled players who can adapt.

    I will say this: lag does happen. No where near to the level that people use it as an excuse, but it does. Also, I've found that if the OT loses hate on the egis right before they use single landslide, alot of times the landslide animation doesn't appear. I've gotten knocked off of the south edge with many other casters/healers who are well aware of the mechanics because of this lil glitch.
    (0)

  9. #379
    Player
    Red_Panda's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Red Panda
    World
    Cactuar
    Main Class
    Conjurer Lv 80
    The only problem with Titan is Weight of the land. This ability is sometimes not possible to avoid. I have a very fast connection and have done titan countless times and have started running anticipating it coming up with classes like bard and am still sometimes not able to leave the circle in time to avoid. If the game does its .5 second check or whatever it is right before you leave the circle it doesnt matter how far you get out on your screen you are screwed. They need to either delay the explosion for half a second or lower the radius by a yalm. I think it is a great skill check that is just a tad too over tuned. It should be something that forces you to react instantly but should always be avoidable if reacted to.
    (0)

  10. #380
    Player
    KazerD's Avatar
    Join Date
    Dec 2013
    Posts
    6
    Character
    Kazer Dragonborn
    World
    Diabolos
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ArtEmisPalmecia View Post
    This thread probably wouldn't exist if SE actually let the client determine who was in the hit box, and not the server.
    The delay between animation and having the damage register is laughable and shameful on SE's part at the same time.
    I said this earlier- but seeing myself and other players dead way outside of the plume's area of effect is comical and irritating- especially when I am mocked by other player's who experience no latency. I was reading some other posts on the forums and the problem could be stemming from certain ISPs treating FF14 as a P2P.

    Off topic, but, player's claiming that pre-moving is a solid option for mitigating plume latency should consider that if someone moves from plumes prematurely, they run the risk of pushing that plume farther which will damage the group- in turn- getting yelled at for not stacking correctly.
    (8)

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