Yes we've been over that video, it is hogwash.


Yes we've been over that video, it is hogwash.


Care to explain your reasoning behind this response? To me, that video made a lot of sense. There is a big difference between making a fight fun-challenging and annoyingly brutal. Titan HM is basically a memory game. You need to know his rotations and be ready to dodge when he uses a particular attack. Titan extreme is the same except with less places to dodge to and less reaction time. This definitely feels like one of those 'punishing' moments, and certainly isn't my definition of fun.
To be honest, a lot of the fights are turning out this way. It's one thing to design a fight where you need to learn mechanics as the fight progresses, but it's quite another to design a fight where you need to experience the whole thing before you can actually figure out a way to beat it.
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