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  1. #41
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Quote Originally Posted by Thunderz View Post
    He is right unfortunately there was a Dev post saying that is how it is intended and they wont be changing it due to balance or wtv non-sense

    There was a Dev post saying even if its part of the accepted bugs it doesn't mean "it is a bug" it just means they've received enough feedback to investigate but as I said there was a follow-up post stating that is how they intended insta-cast abilities
    I wish the search function wasn't so janky, cause this was where I got my info.
    Also, hi Thunderz! Hope AAR is treating you well. ♥
    (0)
    I like frog

  2. #42
    Player
    dragonflyseksparade's Avatar
    Join Date
    Aug 2013
    Posts
    232
    Character
    Dragonfly Seksparade
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Thunderz View Post
    He is right unfortunately there was a Dev post saying that is how it is intended and they wont be changing it due to balance or wtv non-sense



    There was a Dev post saying even if its part of the accepted bugs it doesn't mean "it is a bug" it just means they've received enough feedback to investigate but as I said there was a follow-up post stating that is how they intended insta-cast abilities
    I would love to see teh dev post you mentioned; although I highly doubt it exists. There isn't really any possible way for this to be 'working as intended'. There are two issues associated with this thread - 1 is animation delay - which may very well be working as intended. The 2nd is server latency, which is not.
    (1)
    Primary Class: Green number maker
    Best WHM, NA
    twitch.tv/brown_diva

  3. #43
    Player
    Brises's Avatar
    Join Date
    Aug 2013
    Posts
    325
    Character
    Brises Ravenheart
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by nitram View Post
    Heal on anticipation. Don't heal on reaction. And you will be a much better healer.

    True story.
    That's a good way to waste mp and generate enimity. There are times a player may have near full health and take a hit that drops them to near death. That cannot be anticipated. And I'm not going to guess and cast benediction on someone with near full health.
    (5)

  4. #44
    Player
    YunieAura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    459
    Character
    Levi'tan Zeiju
    World
    Mateus
    Main Class
    Botanist Lv 90
    This is a first for me, and it happened last night....

    used Benediction on myself in PVP, saw the animation and spell go off, but I still died....

    Really jaw-dropping moment!
    (6)
    Last edited by YunieAura; 12-31-2013 at 05:31 AM.

  5. #45
    Player
    Eriane's Avatar
    Join Date
    Sep 2013
    Posts
    147
    Character
    Ire Valkyr
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by YunieAura View Post
    This is a first for me, and it happened last night....

    used Benediction on myself in PVP, saw the animation and spell go off, but I still died....

    Really jaw-dropping moment!
    Don't you love how the big green numbers pop and you still die? Its fantastic lol.
    (4)

  6. #46
    Player
    JonFarron's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Alistair Adfectus
    World
    Behemoth
    Main Class
    Summoner Lv 80
    I've saved many more lives with Lustrate than Benediction. :L

    I generally react to the "oh shit" moments at the same time, and Lustrate saves them while Benediction ends up healing myself while they die. SICK OF IT QQ
    (3)

  7. #47
    Player
    VegaNovus's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    52
    Character
    Vega Novus
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by nitram View Post
    Heal on anticipation. Don't heal on reaction. And you will be a much better healer.

    True story.

    OMG thank you, somebody that agrees, if you can feel the flow of the battle and know what is gonna happen, you can reduce your spell speed times to 0 as you will heal exactly when the person takes damage.
    (3)
    The cracks in the pavement, match the cracks in their weathered skin.

  8. #48
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Brises View Post
    That's a good way to waste mp and generate enimity. There are times a player may have near full health and take a hit that drops them to near death. That cannot be anticipated. And I'm not going to guess and cast benediction on someone with near full health.
    It would be nice if i could cancel my heals when they are near end of cast...
    (0)

  9. #49
    Player
    ProxyTooMuch's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Azalea Cindersong
    World
    Gilgamesh
    Main Class
    Carpenter Lv 50
    Monster winds up an attack.
    Activate damage reduction ability before cast time finishes, ability goes on cooldown.
    Monster finishes cast.
    Monster begins actual attack animation.
    Damage reduction effect kicks in due to animation time.
    Monster finishes attack animation.
    You take damage as if your damage reduction ability never took effect.

    This applies to heals, too, which leads to ridiculous combat log texts.

    You recovered 6000 health.
    You took 3000 damage.
    You are defeated.

    It's just the way this game is programmed, unfortunately (and has nothing whatsoever to do with latency). They would have to completely redo the combat code to fix it.
    (2)

  10. #50
    Player
    JonFarron's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Alistair Adfectus
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by VegaNovus View Post
    OMG thank you, somebody that agrees, if you can feel the flow of the battle and know what is gonna happen, you can reduce your spell speed times to 0 as you will heal exactly when the person takes damage.
    While this applies to most situations, that's not what Benediction is for. It's an "oh shit" button. What happens if you're too busy running from mechanics, or end up out of range from your target because you had to dodge something, and are unable to heal for a few seconds? What if you die, and get ressed just as the other healer goes down, with the tank at 400/6000 hp? Time to cast a Cure 2 in 2 seconds? Nope, not happening *Benediction* "Tank recovered 6000 HP. Tank took 700 dmg. Tank dies" Things like this can not always be anticipated. It's frustrating as hell. In an ideal party that knows what they're doing, Benediction won't even be needed (Except for maybe Titan's mountain buster), it's designed to be the emergency skill when things go wrong.
    (5)

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