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  1. #81
    Player
    Sorata's Avatar
    Join Date
    Nov 2012
    Location
    Limsa Lominsa
    Posts
    78
    Character
    Sorata Ifrit
    World
    Balmung
    Main Class
    Conjurer Lv 63
    Solely agree with this thread. The function of Benediction is great, but really like if SE could fix the "instant" part of it. The dance move is nice, not so practical to save a tank though
    (0)

  2. #82
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by dragonflyseksparade View Post
    If an instant cast ability goes on cooldown, and you don't gain the effect, it is a latency issue.
    The development team has already said it's intentional. Hallowed Ground doesn't activate until the animation finishes. To start the animation is instant but the animation itself is a cast time to use it.
    (0)

  3. #83
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    Solution: add "interruptable" keyword to spells that actually takes time to cast and thus are not instant

    Change Benediction cast time to 1 second and not give it "interuptable" keyword.

    Although it will give problems with petrifications....
    (0)

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