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  1. #991
    Player
    Rayrah's Avatar
    Join Date
    Dec 2013
    Posts
    5
    Character
    Altaia Ryael
    World
    Odin
    Main Class
    Arcanist Lv 50
    I've been watching this thread for some time, and as I feel it really has made me improve as a DRG, I'd like to thank everyone that contributed to the thread. c:

    I have a few questions, if anybody doesn't mind answering them. It'd be highly appreciated.

    1) I understand the concept of a BiS and that as of 2.1 the current one has a lot of Myth gear in it, which is mainly due to the Allagan Lance. Unfortunately enough, nobody on my server has managed to clear Turn 5 yet (as far as I know, anyway), so would this a solid BiS to strive for? Honestly speaking, I don't particuarly care about the BiS as much as I do for having a goal in terms of gears. I'm not part of a static, so I just pug it when I can. Myth is just far easier to get, and it’s nice to have something to aim for.

    2) I see that most, if not all people, seem to agree that the highest modeled DPS is EMX's rotation. My question is regarding a) trash mobs (or those that won't survive a full rotation due to high DPS being present in party/raid), b) mobs that DPS have to tank (limiting the use of any skill that require positioning), and c) bosses with any sort of AoEs that require you to reposition/dodge before continuing your rotation (ADS for example).

    What about the ideal rotation for these 3 scenarios? At the moment, I deal with a) using something along the lines of the rotation Ayvar posted under the "Go Buffed or Go Home" Section. For b), I don't really use any rotation per se, and just use Fra and Phb followed by the True Thrust combo. And for c) I simply try to finish the rotation even if Disembowel and HT drops by the time I get to True Thrust.

    I'd like to see if there’s anything I can do to improve my DPS overall, so any and all feedback would be awesome.
    (0)
    Last edited by Rayrah; 12-27-2013 at 08:46 AM. Reason: Stupid 1k char limit.

  2. #992
    Player
    SpyteSone's Avatar
    Join Date
    Nov 2013
    Posts
    19
    Character
    Toss Spyte
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Still confused what the BiS items are.

    I saw this.


    Im not getting turn 5 anytime soon
    http://xivdb.com/?wardrobe/3298/Pre-Turn-5-DRG-BiS
    (0)

  3. #993
    Player
    snowybell's Avatar
    Join Date
    Dec 2013
    Posts
    259
    Character
    Princess Snowybell
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Hey Ayvar, thanks for your response. I will change my gear only for turn 5 to maintain about 470 accuracy. The rest (primal ex etc) isn't that accuracy hungry anyway.
    (0)

  4. #994
    Player
    zeth07's Avatar
    Join Date
    Aug 2013
    Posts
    269
    Character
    Zeth Hiryu
    World
    Adamantoise
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ayvar View Post
    I have some questions regarding all of the BiS posts that I will bring up below.
    I was wondering the exact same thing myself since nothing seemed to change when multiple people apparently said they had less than 480 without missing and now suddenly people were back to posting 480+ was "needed".

    My guess was that they were using HQ eggs just for all that Crit. and the added Acc was just a "bonus" that put them at the 480+ mark anyway. I guess the other question would be if that 24 Crit would actually be better than 10 Crit + 16 Det from Buttons In A Blanket, but I didn't do the math. That would possibly be another reason for getting that number instead. That difference is probably negligible to the point that getting 480+ acc would be a better safe than sorry situation.

    Without the food the BiS lists that I saw would be at 472 Acc with gear alone which is right near the previous 473 number, so it kinda makes sense.
    (0)

  5. #995
    Player
    Sylari's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Asriel Blackthorne
    World
    Malboro
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Razgard View Post
    So I got my gryphonskin ring and kinda' messed up on the materias. I put vit8, crit4, crit4, det3, det3 since I thought that was the cap on it from the materia cap chart. How much of a DPS loss is 4 crit and 2 det, anything significant or am I just worrying for nothing?
    Are you sure that's wrong? Everything I've read says the cap is 12crit and 8 det so those numbers should be fine?
    (0)

  6. #996
    Player
    Migosha's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Migosha Ufgood
    World
    Siren
    Main Class
    Lancer Lv 50
    Taken from a monk topic on the DPS forum, the acc cap should be around 472 for turns 1-2-3-4 and part of the 5. Only Twintania would be asking for 482 acc.
    Not being in turn 5 yet I don't know if she represent a big part of the turn or a neglictible one, but she would be the only one requiring that acc value in Coil.

    Edit : the link to the subject in question : ACC cap for current content.
    If what is stated is right, it's not even Twintania but only some T5 adds that require the 482 acc cap, everything else in Coil (Twintania included) asks for the 472 cap. If that's the case I would tend for a 472 acc cap for my BiS list and endure one or two misses on trashes 3-5 minutes per weeks.
    (0)
    Last edited by Migosha; 12-27-2013 at 08:25 PM.

  7. #997
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    I think that depends on how important it is to down said adds in X amount of time. If I miss a disembowel or vorpal thrust and have to reset the combo, which makes something bad happen cuz an add did not die on time.... I will wear higher accuracy just to be sure that doesn't happen.
    (0)

  8. #998
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Migosha View Post
    If what is stated is right, it's not even Twintania but only some T5 adds that require the 482 acc cap, everything else in Coil (Twintania included) asks for the 472 cap. If that's the case I would tend for a 472 acc cap for my BiS list and endure one or two misses on trashes 3-5 minutes per weeks.
    If it's the adds it must be the dreadknights, cause I've parsed everything else and haven't missed at 473. I'll have to run another parse to confirm it's them.
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  9. #999
    Player
    Migosha's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Migosha Ufgood
    World
    Siren
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ayvar View Post
    If it's the adds it must be the dreadknights, cause I've parsed everything else and haven't missed at 473. I'll have to run another parse to confirm it's them.
    I can't tell for sure as I'm at T4 atm, so I don't know T5 battles/bestiary yet. In the other topic the person was talking about dragons and snakes from strat of the Turn :
    on T5 the adds cap at 482 but only the adds (snakes and dragons at start)
    If it's only for trashes it's pretty irrelevant to go for 482 as BiS. If it's for Twintania's adds (or any boss adds) then I would just have a piece to swap for that battle to get those 482 ACC. I wouldn't etablish a BiS list where the ACC is made for 0.5% of the content and a loss of stat 99.5% of the rest, I guess that's what you meant in an ealier topic Ayvar.
    I'll see how those 10 ACC too much from the BiS list can be remployed to gain some stats. I know those 10 stats won't change anything, it's more for the principle.
    (0)

  10. #1000
    Player
    Migosha's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Migosha Ufgood
    World
    Siren
    Main Class
    Lancer Lv 50
    (Sorry for two posts, but that 1000 caracters' limitation is killing me >.<)

    A quick look at the list would make me swap Allagan Ring of striking instead of maiming (+5 ACC) and AF gloves instead of Allagan gloves (-15 ACC) for a final -10 ACC. And you can switch back those two items if you want the 482 ACC.
    Someone using a script for BiS determination will probably get a lil better result than me. It's a 1.743 score gain in the end with current weights. So roughly a 0.9 DPS gain. No need to say that it won't change the world

    So it should be something like :
    Allagan Spear
    Wyrm's Armet
    Wyrm's mail
    Wyrm's Gauntlets
    Hero's belt of maiming
    Wyrm's Breeches
    Wyrm's Greaves
    Hero's necklace of Slaying
    Hero's earrings of slaying
    Infernal Flames
    Allagan ring of striking
    Vortex Attacker
    Everything in this list is from Myth except 2 rings and a Bracer.

    Edit : thanks for the tip Peptaru
    Corrected for the bracer I forgot to erase when doing the list.
    (0)
    Last edited by Migosha; 12-28-2013 at 04:16 AM.

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