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  1. #1
    Player
    Ayvar's Avatar
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    Aug 2013
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    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Migosha View Post
    If what is stated is right, it's not even Twintania but only some T5 adds that require the 482 acc cap, everything else in Coil (Twintania included) asks for the 472 cap. If that's the case I would tend for a 472 acc cap for my BiS list and endure one or two misses on trashes 3-5 minutes per weeks.
    If it's the adds it must be the dreadknights, cause I've parsed everything else and haven't missed at 473. I'll have to run another parse to confirm it's them.
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  2. #2
    Player
    Migosha's Avatar
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    Dec 2013
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    35
    Character
    Migosha Ufgood
    World
    Siren
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ayvar View Post
    If it's the adds it must be the dreadknights, cause I've parsed everything else and haven't missed at 473. I'll have to run another parse to confirm it's them.
    I can't tell for sure as I'm at T4 atm, so I don't know T5 battles/bestiary yet. In the other topic the person was talking about dragons and snakes from strat of the Turn :
    on T5 the adds cap at 482 but only the adds (snakes and dragons at start)
    If it's only for trashes it's pretty irrelevant to go for 482 as BiS. If it's for Twintania's adds (or any boss adds) then I would just have a piece to swap for that battle to get those 482 ACC. I wouldn't etablish a BiS list where the ACC is made for 0.5% of the content and a loss of stat 99.5% of the rest, I guess that's what you meant in an ealier topic Ayvar.
    I'll see how those 10 ACC too much from the BiS list can be remployed to gain some stats. I know those 10 stats won't change anything, it's more for the principle.
    (0)

  3. #3
    Player
    Migosha's Avatar
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    Dec 2013
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    35
    Character
    Migosha Ufgood
    World
    Siren
    Main Class
    Lancer Lv 50
    (Sorry for two posts, but that 1000 caracters' limitation is killing me >.<)

    A quick look at the list would make me swap Allagan Ring of striking instead of maiming (+5 ACC) and AF gloves instead of Allagan gloves (-15 ACC) for a final -10 ACC. And you can switch back those two items if you want the 482 ACC.
    Someone using a script for BiS determination will probably get a lil better result than me. It's a 1.743 score gain in the end with current weights. So roughly a 0.9 DPS gain. No need to say that it won't change the world

    So it should be something like :
    Allagan Spear
    Wyrm's Armet
    Wyrm's mail
    Wyrm's Gauntlets
    Hero's belt of maiming
    Wyrm's Breeches
    Wyrm's Greaves
    Hero's necklace of Slaying
    Hero's earrings of slaying
    Infernal Flames
    Allagan ring of striking
    Vortex Attacker
    Everything in this list is from Myth except 2 rings and a Bracer.

    Edit : thanks for the tip Peptaru
    Corrected for the bracer I forgot to erase when doing the list.
    (0)
    Last edited by Migosha; 12-28-2013 at 04:16 AM.

  4. #4
    Player
    Peptaru's Avatar
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    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Migosha View Post
    (Sorry for two posts, but that 1000 caracters' limitation is killing me >.<)
    You can go over 1,000 in one post by using the "Edit Post". It's a workaround at best, but efficient enough.

    Just post what fits, then add the rest. I type mine all out then just cut/post/edit/paste, when it is needed.
    (0)

  5. #5
    Player
    rickyguo's Avatar
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    Dec 2013
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    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Migosha View Post
    (Sorry for two posts, but that 1000 caracters' limitation is killing me >.<)

    A quick look at the list would make me swap Allagan Ring of striking instead of maiming (+5 ACC) and AF gloves instead of Allagan gloves (-15 ACC) for a final -10 ACC. And you can switch back those two items if you want the 482 ACC.
    Someone using a script for BiS determination will probably get a lil better result than me. It's a 1.743 score gain in the end with current weights. So roughly a 0.9 DPS gain. No need to say that it won't change the world

    So it should be something like :
    Allagan Spear
    Wyrm's Armet
    Wyrm's mail
    Wyrm's Gauntlets
    Hero's belt of maiming
    Wyrm's Breeches
    Wyrm's Greaves
    Hero's necklace of Slaying
    Hero's earrings of slaying
    Infernal Flames
    Hero's Braclet of Slaying
    Allagan ring of striking
    Vortex Attacker
    Everything in this list is from Myth except 2 rings and a Bracer.
    you got 2 bracelets on
    (0)

  6. #6
    Player
    Ayvar's Avatar
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    Aug 2013
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    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Migosha View Post
    In the other topic the person was talking about dragons and snakes from start of the Turn

    If it's only for trashes it's pretty irrelevant to go for 482 as BiS. If it's for Twintania's adds (or any boss adds) then I would just have a piece to swap for that battle to get those 482 ACC. I wouldn't etablish a BiS list where the ACC is made for 0.5% of the content and a loss of stat 99.5% of the rest, I guess that's what you meant in an ealier topic Ayvar.
    I'll see how those 10 ACC too much from the BiS list can be remployed to gain some stats. I know those 10 stats won't change anything, it's more for the principle.
    If they were referring to the wyverns and snakes then that is wrong, I've done hours on both of those mobs and haven't missed with 473. My 80min parse even includes the 3 wyverns from the start in the mob list.

    Quote Originally Posted by snowybell View Post
    I tested 463 accuracy, did not miss at T5 at all.
    Please post a parse for any specific accuracy numbers (and that you're actually playing a Dragoon), it's not that I don't believe you, but we do want some evidence to back this up. The 482 cap got around through word of mouth with nothing to back it up, and we want to avoid that same mistake. I feel I've sufficiently confirmed that at least 473 is fine, so if you could run a nonstop parse for as long as you can and post a shot that includes your job, names of mobs hit, duration of the parse, damage done, and percent misses.

    EDIT - Dug up my old post and the parse @ 473, here it is:

    http://forum.square-enix.com/ffxiv/t...=1#post1543456

    (0)
    Last edited by Ayvar; 12-28-2013 at 08:25 AM.
    Error 3102, 90000, 1017, 2002, 2/3 survivor

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