How much accuracy does a Monk need for Turn 4-5?
How much accuracy does a Monk need for Turn 4-5?
I'm currently at 470 on MNK and I have no problems although I think cap is 482?
turns 1-4 is 472 for melee. turn 5 is 481-482ish. can't remember if 481 was ever confirmed not to be 100% hit
Someone posted on here that 482 is just for the Scourges in Twintania, and that for Twintania herself (which is 99% of the fight) and for the rest of BC, the cap is 472. Does anyone know what testing has been done to prove that?
Our monk like the rest of our group(-mages) runs at 470 and we do not miss.
I have been running 461 and do not miss. I would prefer to be higher to be safe(470ish), but am sticking with what I have as, I have not missed lol.
Last edited by Mister-Wonderful; 12-26-2013 at 06:29 AM.
472 i have some miss on turn 5.
473 i still haven't miss yet.
As for now i'm at 481, and as 473, no miss yet.
Even at max ACC your still only hitting 99% of the time that being said 472 is max ACC for coil largely on T5 the adds cap at 482 but only the adds (snakes and dragons at start) so yes you can get away with 472 no problem though I wouldn't recommend anything less
on my monk I run 476 ish just for t5 cause missing more then afew times on adds can cause problems
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