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Thread: The Monk Temple

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  1. #10
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Mishaela View Post

    I'm really curious how many fights in the game you actually run out of TP on. In my experience there aren't many. Turn 4 is about the only one I ever have to really slow down at certain parts to retain TP for Rockbreaker spamming on spiders.
    Hydra, t1, almost t2, t4 (way worse now that I can stance change on soldiers), t5 before divebombs (unless I get conflag then I /cheer), Titan HM and Ultima HM. What I am curious about is how monks are not running out of TP...

    I hit invigorate as soon as I am low enough to not waste TP but that isn't enough to keep me going long. I don't use ID and I don't use fracture anymore. Since the patch my TP has become even harder to keep up.

    EDIT: 2.03 cooldown atm

    60tp per tick... around 70 with invigorate.

    Bootshine > True strike > Snap punch
    60 + 50 + 50 = 160
    2.03 + 2.03 + 2.03 = 6.09 seconds

    That is about 2 ticks worth of TP in that time which is around 140 TP... I used 160 at least in that time.

    Sorry for any errors... its very late/early.
    (0)
    Last edited by Rochetm; 12-24-2013 at 07:49 PM.