Page 124 of 217 FirstFirst ... 24 74 114 122 123 124 125 126 134 174 ... LastLast
Results 1,231 to 1,240 of 2169

Thread: The Monk Temple

  1. #1231
    Player
    Zakard's Avatar
    Join Date
    Sep 2013
    Posts
    94
    Character
    Zakard Evans
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Butcherb0y View Post
    Another cool thing that could happen for us monks is that AotD let's us spread DOTs. Get DM going then AotD while DM is ticking and spread that ticks to multiple mobs. The duration of the ticks last depends on the time you have left on DM. It'll b much like a combo.
    it could be nice but too strong imo.we already have pretty insane dps and a skill to spread DOT will give a really really hight aoe dps buff.monk is supposed to have hight single target dps but lowest aoe.aoe of monk is already good enought.DOT spread skill would be too much.
    (0)

  2. #1232
    Player
    Butcherb0y's Avatar
    Join Date
    Oct 2013
    Posts
    52
    Character
    King Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Yeah very true
    (0)

  3. #1233
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Mishaela View Post

    I'm really curious how many fights in the game you actually run out of TP on. In my experience there aren't many. Turn 4 is about the only one I ever have to really slow down at certain parts to retain TP for Rockbreaker spamming on spiders.
    Hydra, t1, almost t2, t4 (way worse now that I can stance change on soldiers), t5 before divebombs (unless I get conflag then I /cheer), Titan HM and Ultima HM. What I am curious about is how monks are not running out of TP...

    I hit invigorate as soon as I am low enough to not waste TP but that isn't enough to keep me going long. I don't use ID and I don't use fracture anymore. Since the patch my TP has become even harder to keep up.

    EDIT: 2.03 cooldown atm

    60tp per tick... around 70 with invigorate.

    Bootshine > True strike > Snap punch
    60 + 50 + 50 = 160
    2.03 + 2.03 + 2.03 = 6.09 seconds

    That is about 2 ticks worth of TP in that time which is around 140 TP... I used 160 at least in that time.

    Sorry for any errors... its very late/early.
    (0)
    Last edited by Rochetm; 12-24-2013 at 07:49 PM.

  4. #1234
    Player
    Butcherb0y's Avatar
    Join Date
    Oct 2013
    Posts
    52
    Character
    King Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    SE should add TP regen or TP gain per hit as bonus on snap punch when deal from the rear. 15 second duration. That will solve our TP issues
    (0)

  5. #1235
    Player
    Butcherb0y's Avatar
    Join Date
    Oct 2013
    Posts
    52
    Character
    King Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    @Rochetm can u post your rotation please. I've only done t1 and t2 and the only place I run out of TP is in Wp aoe burn and t1.
    (0)

  6. #1236
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Butcherb0y View Post
    @Rochetm can u post your rotation please. I've only done t1 and t2 and the only place I run out of TP is in Wp aoe burn and t1.
    Dragon kick, Twin snakes, Demolish and ToD as needed. Bootshine, True strike and snap punch the rest of the time. I don't use a "rotation" because almost no bosses will not sit still long enough for me to use a perfect easy rotation. t1 is a good spot for rotations to get mixed up because of the tail swipe.

    Of course I never truly run out of TP. I do get TP restricted though and I have to wait for ticks before I can use my next ability. If I wasn't out damaging everyone I think my FCs bards would ignore my screams for TP but since I am they tend to give me a hand and feed me a little TP from time to time.
    (0)

  7. #1237
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by raikage View Post
    I agree my parser has me around 310 dps on twin so I'm always second in Aggro so never in the flag.
    Total fight or time-on-target Twintania DPS?
    (0)

  8. #1238
    Player
    David1c's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    David Carriere
    World
    Adamantoise
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rochetm View Post
    Hydra, t1, almost t2, t4 (way worse now that I can stance change on soldiers), t5 before divebombs (unless I get conflag then I /cheer), Titan HM and Ultima HM. What I am curious about is how monks are not running out of TP...

    I hit invigorate as soon as I am low enough to not waste TP but that isn't enough to keep me going long. I don't use ID and I don't use fracture anymore. Since the patch my TP has become even harder to keep up..
    T1 - Don't understand unless your group is very low dps
    T2 - Shouldn't come close to "almost" - With running out, dodging laser and random rots. Fairly safe to go balls out.
    T4 - You can run out easy if you don't have a good system down. I've found a nice way to dps 100% and not run out. Without the aid of a bard.
    T5 - I've only got to divebombs, but tp was never an issue. I can't give good insight on this fight, yet =[ Mega Sadface

    TP has got BETTER for me after patch.
    (0)

  9. #1239
    Player
    Oblit's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Oblit Sarabi
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    I don't use Fracture because of TP issue, sometimes I CAN'T even use ToD. I can only use ToD and Fracture when there are breaks between phases. I manage my TP very well, I use Invigorate as soon as dip under 600 TP.

    I have mostly ilvl90 except for two rings. I have too much skill speed and still waiting for "better" gear upgades. Melee Cyclas > Allagan, Melee Gloves > Allagan, Allagan trousers > Melee, Hero's Belt > Allagan, Allagan Choker of Striking > Maiming/Hero's and Darklight/Gryphonskin rings > Any ilvl 90 rings.

    For Ultima HM, Hydra, Caduceus my DPS is around 315-330 after patch without using limit break. My TP would get really low towards the end of the fight, sometimes I find myself waiting for a TP tic.

    For Twintania my TP will get really low before the Divebomb phase, assuming I dont get hit with Conflags. I don't even AOE the adds, on T4 I don't even use AOE and I run out of TP towards the end of the fight if the BRD doesn't use Paeon. Titan HM I always run out of TP when overall DPS is low.
    (0)
    Last edited by Oblit; 12-25-2013 at 02:03 AM.

  10. #1240
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Oblit View Post

    For Ultima HM, Hydra, Caduceus my DPS is around 315-330 after patch without using limit break. My TP would get really low towards the end of the fight, sometimes I find myself waiting for a TP tic.

    For Twintania my TP will get really low before the Divebomb phase, assuming I dont get hit with Conflags. I don't even AOE the adds, on T4 I don't even use AOE and I run out of TP towards the end of the fight if the BRD doesn't use Paeon. Titan HM I always run out of TP when overall DPS is low.
    I don't aoe on t4 anymore unless it looks like our dps is low but with tank threat buff our bards and mages can AoE hard so thats not an issue.
    (0)

Page 124 of 217 FirstFirst ... 24 74 114 122 123 124 125 126 134 174 ... LastLast