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  1. #14
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Leiron View Post
    Did the point go over your head?
    obviously

    Quote Originally Posted by Leiron View Post
    Except you SHOULDN'T make large errors anyway.
    You were being rewarded just as much as you do now.
    But at least there used to be a penalty for making large errors. Now there isn't. Contrary to your endless assertions, that does actually constitute a difference and some people don't like that. You don't think DPS should have to watch their threat, they should just be able to go all out, no matter what. Others don't agree. You think WHM should be able to spam medica if they want to or feel the need to without drawing threat. Others don't agree. But you seem to be asserting that anyone who doesn't agree with you is stupid having a different opinion on the matter because they can't just see it as simply as you do.

    Quote Originally Posted by Leiron View Post
    NUMBERS!
    I'm arguing semantics because what you are saying does not mean what you are saying. Don't say it that way. Nobody is going to read what you write and interpret it the way you want them to. Not just me, I mean no reasonable person.

    And what think you're saying is horribly and unnecessarily complicated for no particularly good reason whatsoever. So even if someone gets it, they're then going to proceed to wonder why you said it.

    The change you are describing (the 33%) is a percentage of the damage you're doing with Defiance On. The damage you're doing with Defiance on is a calculated value based on how much damage you were doing with Defiance off. Why would you express the change in terms of the derived value instead of just expressing the change in terms of the base value. There's no reason for this.

    Seriously, here's the equation for what you're saying

    10 - 0.33 x ( 10 - 0.25 x 10 ) = 7.5

    Just reduce the damn equation to

    10 - 0.25 x 10 = 7.5

    Because it's the same thing. You lost 25% damage, the end.


    The comparison between Shield Oath and Defiance is what's tripping you up. Shield oath reduces damage, Defiance adds hp. They're doing two completely different things. In order to compare them you need to convert from one to the other. The easiest way to go about this is to convert both into common units, like effective hp so that you can compare them. Don't try to slap the same math that was used when converting Shield Oath damage reduced into effective HP. It's not appropriate. It's not the same problem you're trying to solve.
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    Last edited by Giantbane; 12-20-2013 at 10:41 AM.