Flash was sufficient to hold threat over equally geared DPS in an AoE scenario in 2.0. There is essentially no change for geared tanks.
It just helps out fresh tanks who are going to get matched via Duty roulette with +1 DPS.

Flash was sufficient to hold threat over equally geared DPS in an AoE scenario in 2.0. There is essentially no change for geared tanks.
It just helps out fresh tanks who are going to get matched via Duty roulette with +1 DPS.


Lol... qqing about how easy it is to hold aggro as an overgeared tank...
*snickers*
I for one like that fact I don't have to concentrate on keeping threat on me. Now I can enjoy the game and relax a little bit. I'm totally cool with ALL changes to PLD and WAR. Sick of all the "OMG I'M A WAR OR PLD AND IT'S TO OP NOW!" #CryMeARiver. Just shut up and play the game. Why would anyone complain about being over powered... I would slip under the radar and f***ing enjoy it while it lasts.
I'll tell you now, pld is my secondary so it's all darklight and nq relic, this a lifesaver for duty finder with a blm and drg/mnk. That focused single target and strong area attack makes hate control tough at times, now I can handle that with ease. I enjoy not looking like trash.
Has nothing to do with the new healing buff.
Healing modifiers don't create more agro.
Its more because they probably think WAR will maintain both SP/SE.
Wasn't bugged, it just meant shield Oath Paladins generated less enmity than they should have.
Tell me how well this works during turn 4.... when the solider and knight spawn... I would love to hear your success story. (please bring a monk, drg, blm and smn to help with the data).

Are we really talking about how a gear capped Paladin is bored in WP? Trololololo
Go use your free time to write some theorycraft on things to do with all your extra free time now that you don't have to work for threat.
3/10

I don't understand why you both seem so personally insulted by this.
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