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  1. #1
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Seirra L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 100
    there was nothing wrong with Paladin to begin with, i have no idea why SE need to pump up the Enmity rate anyway.
    (1)

  2. #2
    Player
    caspergrey's Avatar
    Join Date
    Sep 2013
    Posts
    59
    Character
    Casper Grey
    World
    Coeurl
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Seirra_Lanzce View Post
    there was nothing wrong with Paladin to begin with, i have no idea why SE need to pump up the Enmity rate anyway.
    I think one reason could be with duty finder groups. Any non-relic tank knows how much of a bitch it is to keep aggro off a relic + 1 BLM without them having to throttle their dps. It lessens the penalty when there is a gear gap between your tank and DPS. Otherwise, all things equal, yes, with equally geared tank/DPS/healer, a tank had no problems holding threat in 2.0.
    (4)

  3. #3
    Player
    Sinaloa's Avatar
    Join Date
    Sep 2013
    Posts
    248
    Character
    Sinaloa Dorn
    World
    Phoenix
    Main Class
    Scholar Lv 61
    Quote Originally Posted by caspergrey View Post
    I think one reason could be with duty finder groups. Any non-relic tank knows how much of a bitch it is to keep aggro off a relic + 1 BLM without them having to throttle their dps. It lessens the penalty when there is a gear gap between your tank and DPS. Otherwise, all things equal, yes, with equally geared tank/DPS/healer, a tank had no problems holding threat in 2.0.
    My bet is that a Paladin in swordoath was generating more enmity than one in shieldoath. I would have given the Paladin a passive at lvl 45 reducing enmity by 10% in swo. But that would have required additional programlines and a picture. So they just changed a number.
    (0)

  4. #4
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    there was nothing wrong with Paladin to begin with, i have no idea why SE need to pump up the Enmity rate anyway.
    Warrior required an Enmity buff due to constant healing buff now applied to defiance instead of wrath. Due to this PLD required a buff to keep enmity on par between the 2 jobs.

    Would suck being a PLD MT with a WAR OT constantly stealing aggro. Or the WAR needs to just auto attack in T2 for stack changes.

    That's why PLD enmity was buffed.
    (0)

  5. #5
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Kal-El View Post
    Due to this PLD required a buff to keep enmity on par between the 2 jobs.
    I tought it was due enmity modifier didnt work properly on Shield Oath in 2.0, not sure if it was actually bugged or not but there was discussions about it here on forums.
    (0)

  6. #6
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    I did Haukke and CBM with some decently geared DPS this morning....

    Its the shield oath buff - I was watching enmity gauges on each of Flash, Savage, and RoH - they are all more effective now. However, I did a Tam Tara in a low level DF Roulette (awesome, btw - 5k gil, 100philo, 10mytho, 450 seals and the chances for player commendations) and I noticed everything was back to normal, i.e. out of shield oath.

    Hopefully this is a precursor to much more challenging content for tanks enmity-wise. There were a few spots in CBM/Haukke Manor (I won't say anything specific - they were fun!) that snap enmity was needed and I was glad if not a little deflated that I had some extra punch in shield oath.
    (0)

  7. #7
    Player
    Sin_Nombre's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Sin Nombre
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Sounds like the OP's groups DPS sucks. I ran the new dungeons today spamming flash and our i90 monk was able to pull stuff off if I wasn't focusing it. It's a lot harder to pull hate, but it's still doable.
    (1)

  8. #8
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Seirra L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Sin_Nombre View Post
    Sounds like the OP's groups DPS sucks. I ran the new dungeons today spamming flash and our i90 monk was able to pull stuff off if I wasn't focusing it. It's a lot harder to pull hate, but it's still doable.
    cleared WPSR within 8 minutes, it was a snooze fest still.
    (0)

  9. #9
    Player
    Omagana's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Omagana Primus
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    I was able to flash spam WP before the patch and hold everything against my FC group, personally I don't notice the enmity buff. Think the only time flash alone didn't work was when our BLM didn't have quelling strikes.
    (0)

  10. #10
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Guys guys!
    Maintaining agro is boring now!
    Even though we...played...the exact same way before...ad still held threat.
    Or didn't...cause we couldn't do anything about DPS threat...


    I am sorry but...what are you complaining about exactly?
    Look for something more productive to complain about.
    (6)

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