Quote Originally Posted by Leiron View Post
No lower than dictionary based insults.
Don't be so quick to call someone out on returning the behavior you dish out.
woosh

Quote Originally Posted by Leiron View Post
stuff about good play and not making large errors
And that's the real crux of it. Before, you, and your team had to play well and not make large errors. Now, you can play really badly or be massively outgeared and still hold threat without issue.

Quote Originally Posted by Leiron View Post
1/.75= 1.333333333333


You lose 33% of your damage by activating Defiance.
Its basic math.

I'll make it simpler for you.

You deal 10 damage with Heavy swing.
Turn on defiance.
Its 7.5.

If you weren't losing 33% of your damage, then a multiplier of 25% would fix it.

7.5 x (25%) = 9.375
7.5 x (33%) = 10

A 25% damage debuff is equivalent to a loss of 33% towards total output.
If you're going to make a quip at the end, make sure you're right.
That's not how that works. Total output is the same thing as damage given how you use it. In order to make that statement work, you need to say final output or final damage. Without specifying the basis of your comparison (specifically saying "starting damage" or "final damage"), then loss, gain, whatever is based on where you're coming from.

In your example, you're coming from 10. So all loss is based on 10. 2.5 is 25% of 10, so you lose 25% of your damage. It's really that simple.

What you're saying with the 33% is that you lose 33% of the damage that results from losing 25% of your original damage.

25% of your original damage
and
33% of the result of losing 25% of your original damage

mean exactly the same thing, but why would you say the 2nd one? That's wholly and unnecessarily confusing.

Yes, it's true that if you wanted to fix it, you need to reverse what happened. And when you reverse what happened, you're now starting from the damage done after defiance has been applied.

You have Defiance on, you do 7.5 damage
Take it off you do 10 damage
You're gaining 2.5 damage (gain as the reverse of loss).

2.5 / 7.5 = 33%

So it's accurate to say that you gain 33% of your damage output when you remove Defiance. This is, again, because you're starting at 7.5.

TLDR

Use Defiance? Lose 25% of your damage
Take Defiance off? Gain 33% of your damage