Quote Originally Posted by Madoka View Post
It is literally 10-11% pure potency. With Garuda, all Dots up and using Ruin we put out 325 potency every 3 seconds. 350 including shadow flare (which we can't use on sleeping mobs anymore). Losing Thunder puts us at 290-315, which are 11% and 10% losses respectively. This is purely the potency we deal every 3 seconds in normal rotation.
Oh? Now, this is a bit rudimentary (spherical cows and that), but assuming no DoT downtime, in 360 seconds, you would use 12 BioII, 12 Shadow Flare, 15 Miasma, 20 Bio out of 144 GCDs, leaving 85 for Ruin. Then add just the basic 100 potency per 3s attack from Garuda and 3 uses of Fester per minute. That's 4200 + 3000 + 4500 + 4800 + 6800 + 12000 + 5400 = 40700 potency per 360s. You could previously replace 20 Ruin with Thunder at a gain of 160 per, which is 3200, totaling 43900. Thus, the reduction ration would be 40700/43900 = 0.9271. The nerf would then be 7.3%. Have I forgotten something?

(Not that I don't find it strange that SMN was nerfed, what with it being required for absolutely nothing.)