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  1. #1
    Player
    Wolfhammer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    110
    Character
    Danira Sunspear
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by Camate View Post
    Greetings, everyone!

    Based on fan translations of the interview Famitsu held with Yoshi-P recently, there seems to be a misconception about what was said regarding bard adjustments in 2.1. Contrary to the rumor that an ability would be taken away from bard and moved to a different job, bard will not be losing a main ability.

    This confusion appears to stem from Yoshi-P comparing party formations to a puzzle and the jobs being the puzzle pieces. The goal for balancing the game is to make sure that no single job could complete the puzzle alone, and he feels that bard was given too many pieces of the puzzle.
    Well if Bards have too many pieces of the puzzle, then you aim to take away a piece or pieces. So what piece(s) are you taking please?
    (0)

  2. #2
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Wolfhammer View Post
    Well if Bards have too many pieces of the puzzle, then you aim to take away a piece or pieces. So what piece(s) are you taking please?
    As I said before I hope they make brd 2nd class cnj and remove either mnk or drg. This would help it fit the support class. Now at the same time he needs to fix cure 1 or pld so pld's have more survivabilty and at the same time if they change brd 2nd class to cnj fix it so cure 1 actually dose do cures (not as strong as whm for either). When patch 1.23 hit brd and pld could actually cure for a decent amount it worked fine but for whatever reason he gimped pld and completely took it away from brd, this should not have happend. Currently we have 2 jobs that can put out great heals but.. it dose put a lot on those healers, where as even if pld and brd had cure's they could keep themselves up a bit longer if there was an issue with the whm/s not be able to cure for a min.
    (0)