Results 1 to 10 of 83

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Eisah View Post
    I agree. This is a part of the problem. It gets old fast.

    I'm confused by people who defend the game and claim it's all the player's fault and then list the third party software/subscriptions they use to make their game work. If you have to use third party software or memorize what will happen before it happens, the game is broken.
    I just got the new LoZ game. If I popped it in my 3DS and it didn't work [snip for space]
    Your comparison to a 3DS game is flawed because the issues are caused by differing hardware/software environments. Every 3DS has the same hardware inside and the game isn't online so connectivity isn't an issue. hardware/network/software issues are to be expected and are common in PC games because no two people are in exactly the same computing environment.

    Fed up to my back teeth of people saying this is a new game it'll get sorted!. That's why we did BETA and ALPHA testing. You don't release a game if it's not ready end of story!.
    If they followed your mentality the game would never be released because MMOs are never ending and thus the issues are never ending as well. There will always be bugs, there will always be problems, no matter how long your alpha and beta are. They can only burn through so much cash in testing before it becomes wasteful- especially when some issues can only be found and tested by releasing the game into the wild, where many more people will run and play the game than they could possibly get people to test with. Simulations will only get you so far. You have obviously never worked at a game studio (or any software development studio for that matter), or you would understand this.

    How comforting to know that there are guys like you for which nothing is ever hard. :P
    What makes fights like titan "not hard" is the simple fact that they are 100% predictable fights which follow the same pattern every single time. The difficulty in virtually any fight in this game is simply learning the patterns and mechanics. Once you've done that, it's really not hard anymore.
    (0)
    Last edited by Alhanelem; 12-12-2013 at 03:12 PM.