Quote Originally Posted by Rhysati View Post
Not even remotely true. Guild Wars 2 is FAR more responsive. The entire game is built with the idea that there is no tank or healer and YOU are personally responsible for keeping yourself alive. The means to do that is very well timed dodging.

Seeing as I leveled most every class to max in GW2, farmed all of the dungeons and climbed the difficulty ladder in Fractals...I can say with absolute certainty that FFXIV makes dodging really, really hard. GW2 has the same 1-hit kill attacks as FFXIV does, yet somehow you don't feel like you got cheated on that game. When you get hit by it there, it's because you timed your dodge wrong or didn't react fast enough.

When you get his by them here, it's because the game told you .1 seconds before the attack lands that it is coming. Or hits you even though you are on the other side of the room before the circle vanishes.
The dodge mechanics in XIV aren't even remotely difficult, even with the set 300ms response time (which is being changed to 100ms for endgame instances and PvP in 2.1 btw).

If you can't dodge in XIV, you're either having a serious connection issue (whether or not it's beyond your control) or you're bad. Dodging is easy in this game.

At twintania people were ocmplaining about how hard it was to dodge Twister with the current response time. They relaxed the timing, and now people are calling it "easy." Titan was never hard, nor are any of the other bosses where dodging is important, such as the boss of Dzemael Darkhold.