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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    If FFXIV was initially released as it is now, I would NOT have played it.

    I think you keep missing the following point: 1.0 and 1.23 were perfect for me. SE roped me in to their story and I want to see the rest of it. That's why I am asking for an easy or story mode.
    So you're saying you don't want your games to be challenging?

    Seriously is the game really that hard in the first place?

    There is a story mode. It's called the main scenario. if you can't beat it... well, its time to retire from video games. Beyond that, I"m not really sure what you're talking about. You say 1.23 was fine for you, but the story battles in that game were just as hard if not harder than what we have now. So your case doesn't make any sense and I don't believe you for a second if you said you wouldn't have played ARR if it was the original version.

    The MAIN storyline, is walled behind (pay attention, here is the very important point) The. Hardest. Available. Content. In. The. Entire. Game.
    The MAIN story line is not walled behind any hard content whatsoever. The Binding Coil of Bahamut is NOT the main story. It is a secondary, additional story accessible after beating the ACTUAL main story. And despite it being the "hardest content in the game." it is not really so hard once you take the time to learn it.

    Honestly it's pretty sad that we're not allowed to have challenging video games anymore because of people who can't handle a good fun challenge. Whats sad is this game doesn't even come close to representing the hardest out there. go play any game in any video arcade in japan and they will stomp you into oblivion.

    I do NOT play this game all day every day. I do not consider myself a pro MMO player. But given enough time I was able to clear most of Coil. Given some time I was able to beat titan without being carried. You CAN beat it. Stop begging for an easy mode and just learn the fights.

    People also seem to forget that it is inevitable that when new hard content comes out, the old hard content either naturally becomes easier / is nerfed and more accessible to people who were stuck before. If you've made your good faith effort to win and you still can't, just wait for the inevitable nerf. We don't need a special carebear mode, the game will get naturally easier over time.
    (1)
    Last edited by Alhanelem; 12-04-2013 at 07:14 AM.

  2. #2
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Alhanelem View Post
    Lots of stuff
    No, I personally don't want my games to be that challenging. That's why they're 'games.' I want them to be fun. I'm not saying that this game shouldn't be challenging at all. By all means, have your end-game raids and your Coil fights as they are, or even made more difficult. That kind of content doesn't appeal to me, and thankfully, it's not the only content available in 2.0 which is why I'm still playing it. I don't begrudge anyone the hard modes, the level 90 gear, the acheivements or the boss kills. Please, enjoy them! It's just not for me.

    As far as 1.23 being just as hard; for my skill level and abilities, it was not. There was much more time to think and react with the way skills were set up and their respective cool-down times.

    I concede to a point that the main storyline ends at Praetorium. However, for people that played to the end of 1.0 this new main storyline doesn't seem to relate much to what we've experienced. Bahamut is important. For me, Bahamut is the most important story in FFXIV.

    *sigh* I am really, really tired of being told to learn how to play. I'm also tired of being told that I CAN beat it. A person has physical limits to their hand-eye coordination and reaction times. Most of these dungeons are at the high end of my limits. Am I still playing through them, am I still 'working' and 'learning' and putting forth effort? Yes! I just don't feel that video games should always be hard work. They're games for goodness sake ><

    You're allowed to have challenging video games. You are. I'm not saying all games should be easy all the time. Nor am I saying that everything in this game needs to be made easier. Just give me an alternative to see the Bahamut storyline.

    Why does asking for this one, single instance to have an alternate easier mode suddenly mean that no challenging content should exist anywhere????
    (2)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.