As I stated in my most recent post:
I do not want absolutely everything handed to me, and I don't want rewards without work. I want to experience the Bahamut story. For this, and only this, situation it's not about effort or work, it's about the fact that my gaming skills, my reaction time, my coordination, my ability to pick up on and appropriately respond to patterns and boss mechanics, is just NOT up to the standards needed to beat the hardest available content in the game. In fact, Coil may be the ONLY content I won't eventually be able to beat, because it's the hardest available content in the game. Yet, the Bahamut storyline is walled behind it. How does that make sense?