Disagreeing is fine.. and I do agree that everything isn't for everyone. Which is why I would be against top tier gear or achievements being awarded for not top tier raids. I would like to know though, why are you against story mode versions of dungeons? If you recognize that it's still going to be a challenge for people, and therefore it's not a free handout, why be against it completely? That's the part I'm failing to understand, and am not really seeing argued. If it's as simple as believing that the story should only really be completed by the select few that have the skill to complete the hardest content in the game, then that's fine and it's your opinion. Not one I share, but to each their own.
I see people offering solutions as to how to get the cutscene (IE Youtube, grinding, "L2P", or waiting for a nerf).. but those aren't why the thing shouldn't be included, so much as solutions to not viewing the cutscenes that don't really fit the mentality of people who can't access them.
Edited to add: For Final Fantasy lore buffs. Bahamut storyline is a "main" storyline. Regardless of where anyone feels the main storyline should have ended. There can be multiple "main" storylines to a game. One picking up after a different has ended.
 
		
		 
			 
			

 
			 
			 Originally Posted by Faedden
 Originally Posted by Faedden
					
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