Results -9 to 0 of 336

Dev. Posts

Threaded View

  1. #11
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Faedden View Post
    So why are you asking for RAID content to be nerfed? The story tied to coil could be only a raid story and if you want to see it you have to.....wait for it......raid! In other non hello kitty mmorpgs there are no red lines on the floor telling you were the AOE is going to be. Trust me I've played ALOT of em not just final fantasy. It'll say the boss is casting "super awesome skill" then you have less than a second and you get hit.
    Uhm.. I'm not asking for content to be nerfed thanks, in fact.. in other threads I've stated I'd be happy if the current dungeons never received nerfs. I'm saying I don't care if they make an entirely separate dungeon only for the story with either no gear, or gear that isn't anywhere near on par with what you get out of Coil. Two totally different things. One decreases the challenge of content for me, and one keeps my challenge the same while allowing people who don't like raiding, and instead play for immersion and story.. to see story stuff.

    I raid just fine, my skill is just fine. Also, I've played Tera, Aion, WoW, Rift, SWtoR, Shadowbane, Ultima Online, and several several F2P MMOs.. the F2P ones I didn't get to end game on, but I certainly played end game for the others.. and guess what? You always get a warning. It's not always a red circle, but there is -always- a warning when a skill is dodgeable. Any of the newer subscription based MMOs (aside from Final Fantasy) also have an easier and a harder mode for the dungeon.

    You're still not understanding two totally different playstyles. In the vast majority of MMOs, lore is not kept behind a raid wall.. and for the majority of people who follow the lore, they don't want to raid and don't find it fun. That isn't why they play the game, that isn't what keeps them playing, and if you're going to lock their content behind raid content they are more likely to just quit because it does not fit their play style. It almost sounds like you're bitter you had to change your playstyle to meet a goal in this game, or possibly another (IE suddenly you had to grind), and just want everyone else to have to follow suit. Doing end game just isn't fun for some people.. and that doesn't mean MMOs are not for them, it means that playstyle isn't.

    Good MMOs offer content to both groups of players (and even cater to other players outside of these, as it's not black and white), and don't force one group into content they don't want. Imagine the complaining you'd see if lore was forced upon everyone through unskippable cutscenes (all cutscenes, not just a few being unskippable, though I've already seen lots of people complain about the few that are currently unskippable), where all quests had voice overs and you had to listen to the quest NPC say -everything- before you accepted the quest.

    Quote Originally Posted by TrystWildkey View Post
    Besides, the majority of end gamers don't want me in their content anyway, which is becoming increasingly clear with every response.
    If you were on my server.. you could totally come with my FC. I won't pretend we would be able to take you right away for every fight (we actually are overstocked on tanks).. but we're much more relaxed with learning curves than most raid environments are. Different servers though, and we'd have to have a puggable spot open if you didn't actually join the FC.. FC members get priority and all that jazz
    (2)
    Last edited by Sunarie; 12-04-2013 at 05:03 AM.