he must be a troll
he must be a troll
I think you're not looking into the other job role's abilities. I'll start by saying the advantages to dragoon, black mage, monk, and bard, and the disadvantages of summoner since most of the good things were already mentioned.
My twintania dps roster
-bard(2)
-dragoon
-black Mage
Bards offer good damage, but at the moment with specific crit builds they can be an extremely powerful dps. In twintania their ability to constantly be on the move while keeping up their dps is outstanding. Not only that, their ballads help everyone in party. (Which is why I have two, and you will see why.
Dragoons not only have a lot of health, they have a spectacular buff for my precious bards.! Disembowl buffs bard's damage, and when bard's are playing MP/TP songs, it brings their damage back to normal. Dragoons will be getting some fixes in 2.1 which includes buffing their damage.
Black mages have great dps, are allowed great range, and of course take advantage of the bard's song foe requiem, which is why I love them and bards so much. With battle voice and foe req, my blm would never get replaced with a summoner.
Monks while I don't personally use one, they are the most powerful melee dps, (at the expense of health, defense, etc compared to dragoon) and have the ability to silence on gcd, and they're great self healers in emergencies. Something great about them is mantra that offers a healing boost that is really great. I don't need that but it seems nice.
Now the bad things about summoners.
*Now foe requiem doesn't effect most summoner moves, and there is proof. If you read their attacks you'll see that most of their moves say, (deals unaspected damage) which means unelemental. For req only effects elemental moves so that is why it's so great with black mage.
*they currently have no benefits from any other job. (Not talking about cross class moves they can use)
*they have MP issues if they intend on fully dpsing. I've mained summoner on an alternate character and if you plan on fully dpsing with fester, then you can't afford to waste aetherflow on energy drain unless you have low mana. I know there is mage's ballad but I feel like there should never be a nerf to damage at the expense of another's damage, I only see ballad acceptable if a healer has extremely low MP and calls for it.
*pet commands can't be macros.
*bane only effects 3 others from main target, tri-disaster is only useful for bind, with shadow flare being one of the only useful aoes that can attack a multitude of enemies.
*pet's aren't able to act dependently the whole fight, meaning they will not blow their cooldowns in their pet actions without your permission. (Not talking about rouse or spur)
NOW I love summoner, they're amazing and one the best dps, but I feel like It really depends on what kind of team you build, so don't assume that the rest are meh! Make a team based off what works together in perfect unison or what is comfortable with your group !
Last edited by GalaxyGirl; 11-29-2013 at 06:20 AM.
More of this is wrong than right.
Now the bad things about summoners.
*Now foe requiem doesn't effect summoners, it really doesn't, and there is proof. If you read their attacks you'll see that most of their moves say, (deals unaspected damage) which means unelemental. For req only effects elemental moves so that is why it's so great with black mage.
*they currently have no benefits from any other job.
*they have MP issues if they intend on fully dpsing. I've mained summoner on an alternate character and if you plan on fully dpsing with fester, then you can't afford to waste aetherflow on energy drain unless you have low mana. I know there is mage's ballad but I feel like there should never be a nerf to damage at the expense of another's damage, I only see ballad acceptable if a healer has extremely low MP and calls for it.
*pet commands can't be macros.
*bane only effects 3 others from main target, tri-disaster is only useful for bind, with shadow flare being one of the only useful aoes that can attack a multitude of enemies.
*pet's aren't able to act dependently the whole fight, meaning they will not blow their cooldowns in their pet actions without your permission. (Not talking about rouse or spur)
-Foe Requiem works.
-Uh, Raging Strikes/Quelling Strikes/Thunder/Swiftcast are all very useful.
-MP issues are only on long encounters. The only fight where I will always have to use ED, at least some, is Turn 5. I've actually been alleviating that by using +PIE food.
-Pet Commands don't need to be macro'd, and using any macros(except for off GCD skills) is bad. So, you couldn't/shouldn't macro it in with Miasma II or Tri-Disaster.
-These are for balance reasons, and you're forgetting Miasma II.
-They will if you're on Sic, but no CDs even need to be used(ST) other than Contagion. If you need to AoE, you can put Aerial Slash on your hotbar.
I was talking potency, not damage. Everyone's output will vary depending on gear. I've recently upgraded some of mine so I can't give accurate damage numbers but in my old mix of dema and AK gear with relic I was doing ~370 damage from DoT ticks, 160ish ruins and 650ish Festers
SMN pet ai is completely horrible. Also, BLM crit for 1.2k fire? BLM destroys SMN on aoe fights also.
BLM is much easier to play. There is a reason people don't ask for WPSR need SMN+1 !
i tend to agree with kevee. Once again if u dont play right, smn are bad. U only have mp issues if u dont rotate correctly. And i do get on wp sr. Ppl dont ask 4 smn because generally ppl just dont know how to use them so they play bad, not because they are a worthless class.
The real answer to OP's question:
"Because few people understand how summoners work, and fewer still play them to their fullest"
As a friend back in Guild Wars 2 once commented on Mesmers "I don't really understand what you're doing, but I notice when you don't" - when you have a summoner he waves his book about, lots of debuff icons and stuff melts. But you can't really put your finger down and say "here is the source of the DPS", unlike bard where you have a guy pew-pewing a stream of very visible arrows into a guys face, a dragoon ramming a lance up a bosses arse, or a black mage hurling giant fireballs.
A lack of transparency in a summoners role in melting mobs means they fly under people's DPS radar; further compounded by the fact summoner's don't parse very accurately
Nice to see ur done whit Fate leveling and are her to share ur experience![]()
Smn are in a realy good spot atm, and whit a good player its damage is scary.
People even run WP SR's whit 4x Smn, tho i dont agree at all that a broken thing like WP SR should be used to mesure any class or its abilitys.
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