Foe buffs magical damage, period. All of summoner's spells benefit from it. It's very easy to notice with spells like fester. It's been tested and known for a long time now, and there has never been any changes made to it.Has it been tested more recently, that was a month ago, and in which a lot changes in a mmo. In 2.1 that very well may be fixed.
In that same reddit the comments show that unaspected means unelemental, so summoner shouldn't be getting buffed by it. Also, miasma 2 has a chance to have an aoe effect, which means the move itself isn't an aoe.
foe requiem "reduces all enemy elemental resistances by 10%. So it isn't like Disembowl for that buffs damage, while foe req makes enemies recieve more damage by elemental means.


Tested Foe on Summoner/Scholar unaspected DoTs only a couple weeks ago. It works. The tooltip is inaccurate. It is like mentioned, "Disembowel for magic damage". Elemental aspect doesn't matter; Windbite, Flaming Arrow, Dragonfire Dive, and Ifrit-Egi are not affected by Requiem at all.
SMN is indeed powerful but as mentioned, it's also very much a "low skill magnet" job that obscures the few players who actually know how to play it AND do so with the "general populace". Don't expect it to get nerfed until people stop being terrible at it.
XI: Zeroblade, Titan Server
Just to mention some of the important points that allow SMN to shine in dps on turn 5.
• Bane on the scourges and snakes. Yes bane is limited to 3 additional targets, but as long as an encounter doesn't go over that cap, bane in conjunction with cooldowns is one of the most potent ability in the game.
• Capable of keeping dps up on boss while not only killing conflags and dreadknights, but also while being stuck yourself inside conflags and dreadknight's stuns. While most of the other classes are usually required to nerf their overall damage in dealing with these mechanics, SMN actually gain in dps from them.
• Range and mobility in dealing with twisters and fireballs in the last phase. Only BRD can match this.
On the topic of pet AI. All you're required to do for your pet is target a boss, hit obey. How easier do you want it to be?
You shouldn't be needing much Mage's Ballad, even for Twintania. It's possible you meant Foe's Requiem, which, as already mentioned, does boost all of SMN's spells. If you really meant Mage's Ballad, then it seems disingenuous to say that SMN has MP issues when you already have a BRD taking care of that, especially right after you say that SMN gets no boost from other jobs. Even ignoring that you were wrong about Foe's, if SMN is actually running into MP issues then Mage's is a great boost for them. You say that Mage's is only acceptable if a healer is extremely low on MP, but I'd argue that they shouldn't be running that low to start with.Bards offer good damage, but at the moment with specific crit builds they can be an extremely powerful dps. In twintania their ability to constantly be on the move while keeping up their dps is outstanding. Not only that, their ballads help everyone in party. (Which is why I have two, and you will see why.
Dragoons not only have a lot of health, they have a spectacular buff for my precious bards.! Disembowl buffs bard's damage, and when bard's are playing MP/TP songs, it brings their damage back to normal. Dragoons will be getting some fixes in 2.1 which includes buffing their damage.
As for DRG, perhaps you'd be able to explain how a 10% buff overcomes a 20% debuff?
Sounds like everything you said about summoners and bards is that they are 'actually' useful in these instances. It's sounds as if you're saying that other dps don't have important roles in the areas you mentioned. What I hear you saying is that SE needs to make other roles more useful, and that the roles of SMN and BRD are so useful that to Nerf them would be ridiculous. That's what I hope you're saying.
Idk personally I tend to find summoners, oh forget it, why give SE another reason to toss out another needless nerf. But since I am going to run summoner for my 2nd coil group I just have to ask since I seem to out dps better geared anything than me, how should I go about conflags. Mainly if all of my dots drop because of timing and I cannot bane the conflag then proceed to fester how would if I happen to fall into that problem try to up the dps on it.
Simply don't let them fall. With practice you get a feel for when conflag is coming, you just need to make sure your dots all have >10 sec left on them when it appears, even if it means refreshing them early. You can sync your contagion to be in line with the short conflags too so that way you're sure your dots will always have a long time left on them. If they do fall on a short conflag there's a good chance it's going to blow up, but if it's a long one then it doesn't matter too much, just manually apply dots to it. You can also save enkindle for those times where you didn't do everything properly and need to make up for it.



The answer is really simple... because 90% of whinners haven't got to T4 coil yet. They haven't got to "pro" party yet. They believe that only way to finish coil is bard stacking and that bard is on the top of dmg charts.
Don't worry. When they get to T4 (3 months aprox) they will cry about summoner dots and summoners will be nerfed too.![]()



Just curious, but how did you end up with MP issues with only dps?
I keep up all my DoTs (Shadowflare, Bio, BioII, Miasma, MiasmaII if there are enemies nearby, Thunder, Virus when available), use Fester, Bane if there are other enemies close to the one I am currently attacking, Raging Strikes (before Fester), alternate between Spur and Rouse, Enkindle when useful, and use RuinII if I have spare time before I need to reapply any DoTs.
Tri-Disaster only when useful, and Eye for Eye during boss fights.
I seldom see my MP drop beneath 60%. The only time that happens is when I have to Raise multiple people. If I am actually the one screwing up here please tell me, I'd love to improve in any way I can.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote







