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  1. #1
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by GalaxyGirl View Post

    Now the bad things about summoners.
    *Now foe requiem doesn't effect summoners, it really doesn't, and there is proof. If you read their attacks you'll see that most of their moves say, (deals unaspected damage) which means unelemental. For req only effects elemental moves so that is why it's so great with black mage.
    *they currently have no benefits from any other job.
    *they have MP issues if they intend on fully dpsing. I've mained summoner on an alternate character and if you plan on fully dpsing with fester, then you can't afford to waste aetherflow on energy drain unless you have low mana. I know there is mage's ballad but I feel like there should never be a nerf to damage at the expense of another's damage, I only see ballad acceptable if a healer has extremely low MP and calls for it.
    *pet commands can't be macros.
    *bane only effects 3 others from main target, tri-disaster is only useful for bind, with shadow flare being one of the only useful aoes that can attack a multitude of enemies.
    *pet's aren't able to act dependently the whole fight, meaning they will not blow their cooldowns in their pet actions without your permission. (Not talking about rouse or spur)
    More of this is wrong than right.

    -Foe Requiem works.
    -Uh, Raging Strikes/Quelling Strikes/Thunder/Swiftcast are all very useful.
    -MP issues are only on long encounters. The only fight where I will always have to use ED, at least some, is Turn 5. I've actually been alleviating that by using +PIE food.
    -Pet Commands don't need to be macro'd, and using any macros(except for off GCD skills) is bad. So, you couldn't/shouldn't macro it in with Miasma II or Tri-Disaster.
    -These are for balance reasons, and you're forgetting Miasma II.
    -They will if you're on Sic, but no CDs even need to be used(ST) other than Contagion. If you need to AoE, you can put Aerial Slash on your hotbar.
    (4)

  2. #2
    Player GalaxyGirl's Avatar
    Join Date
    Aug 2013
    Posts
    204
    Character
    Neko Ne
    World
    Gilgamesh
    Main Class
    Archer Lv 90
    Quote Originally Posted by Kevee View Post
    More of this is wrong than right.

    -Foe Requiem works.
    -Uh, Raging Strikes/Quelling Strikes/Thunder/Swiftcast are all very useful.
    -MP issues are only on long encounters. The only fight where I will always have to use ED, at least some, is Turn 5. I've actually been alleviating that by using +PIE food.
    -Pet Commands don't need to be macro'd, and using any macros(except for off GCD skills) is bad. So, you couldn't/shouldn't macro it in with Miasma II or Tri-Disaster.
    -These are for balance reasons, and you're forgetting Miasma II.
    -They will if you're on Sic, but no CDs even need to be used(ST) other than Contagion. If you need to AoE, you can put Aerial Slash on your hotbar.
    I didn't mean to say foe req flat out doesn't effect summoners. But most their main dots and stuff are not compatible.

    -Foe works for some things, but not the moves with 'unaspected damage'. Which applies to most of the summoner's moves.
    -when I say they don't have benefits from other jobs, I'm talking about special moves like when Dragoons use Disembowl to buff bards or bards use foe req to buff black mages. Not their cross class moves.
    -what I'm explaining here is the very setup for twintania.
    -pet macros would be useful though for aoeing
    -miasma 2 isn't an aoe, 2nd to last point is talking about their lack of widespread aoes.
    (0)
    Last edited by GalaxyGirl; 11-29-2013 at 06:22 AM.

  3. #3
    Player
    Allyrion's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by GalaxyGirl View Post
    I didn't mean to say foe req flat out doesn't effect summoners. But most their main dots and stuff are not compatible.

    -Foe works for some things, but not the moves with 'unaspected damage'. Which applies to most of the summoner's moves.
    -when I say they don't have benefits from other jobs, I'm talking about special moves like when Dragoons use Disembowl to buff bards or bards use foe req to buff black mages. Not their cross class moves.
    -what I'm explaining here is the very setup for twintania.
    -pet macros would be useful though for aoeing
    -miasma 2 isn't an aoe, 2nd to last point is talking about their lack of widespread aoes.
    Are you just going off the tooltip? Cause it's actually misleading.
    http://www.reddit.com/r/ffxiv/commen...d_foe_requiem/
    I've seen multiple places where this has been tested and Foe Requiem does in fact boost unaspected damage.

    That removes both those points since Foe is the equivalent of the Dragoon's Disembowel for BLM and SMN. I think the reason Kevee assumed you meant cross class skills is because it's the same point.

    Also,
    How is Miasma 2 not an AoE? It has an area of effect. It's more of an AoE than bane is considering it can hit more than 3 on its first use.
    It's not direct damage AoE and it's not a burst AoE, but that doesn't stop it from being an AoE.
    AoE simply means an ability that hits multiple enemies in an area, i.e. area of effect.
    (4)
    Last edited by Allyrion; 11-29-2013 at 06:51 AM.

  4. #4
    Player GalaxyGirl's Avatar
    Join Date
    Aug 2013
    Posts
    204
    Character
    Neko Ne
    World
    Gilgamesh
    Main Class
    Archer Lv 90
    Quote Originally Posted by Allyrion View Post
    Are you just going off the tooltip? Cause it's actually misleading.
    http://www.reddit.com/r/ffxiv/commen...d_foe_requiem/
    I've seen multiple places where this has been tested and Foe Requiem does in fact boost unaspected damage.

    That removes both those points since Foe is the equivalent of the Dragoon's Disembowel for BLM and SMN. I think the reason Kevee assumed you meant cross class skills is because it's the same point.

    Also,
    How is Miasma 2 not an AoE? It has an area of effect. It's more of an AoE than bane is considering it can hit more than 3 on its first use.
    It's not direct damage AoE and it's not a burst AoE, but that doesn't stop it from being an AoE.
    AoE simply means an ability that hits multiple enemies in an area, i.e. area of effect.
    Has it been tested more recently, that was a month ago, and in which a lot changes in a mmo. In 2.1 that very well may be fixed.
    In that same reddit the comments show that unaspected means unelemental, so summoner shouldn't be getting buffed by it. Also, miasma 2 has a chance to have an aoe effect, which means the move itself isn't an aoe.

    foe requiem "reduces all enemy elemental resistances by 10%. So it isn't like Disembowl for that buffs damage, while foe req makes enemies recieve more damage by elemental means.
    (0)
    Last edited by GalaxyGirl; 11-29-2013 at 08:12 AM.

  5. #5
    Player
    Zorzi's Avatar
    Join Date
    Aug 2013
    Location
    ¯\_(ツ)_/¯
    Posts
    113
    Character
    Xania Zorzi
    World
    Diabolos
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kevee View Post
    -MP issues are only on long encounters. The only fight where I will always have to use ED, at least some, is Turn 5. I've actually been alleviating that by using +PIE food.
    Possibly a little off-topic, but, which food? Is it working nicely? Since capping Garuda's acc removes the need for acc food I've been wondering if there isn't a better choice than eggs/omlette.
    (0)

  6. #6
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Zorzi View Post
    Possibly a little off-topic, but, which food? Is it working nicely? Since capping Garuda's acc removes the need for acc food I've been wondering if there isn't a better choice than eggs/omlette.
    I can't parse it, so I can't give an answer as to if it's better. It basically boils down to, is 1000 MP over the course of the entire fight more beneficial than a ~.6-.7% DPS increase(for SMN only, not pet)?

    I only need to use ED late in the last phase, sub-10%.

    I've been using HQ Mulled Tea. It's +11 PIE, +9 Spell Speed, +12 VIT.
    (1)

  7. #7
    Player
    Etgar's Avatar
    Join Date
    Sep 2013
    Posts
    132
    Character
    Maduin Jakkra
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by GalaxyGirl View Post
    Monks the ability to silence on gcd,
    It's not that simple, monk silence is a last resort if the bard or pally messed up.
    (1)

  8. #8
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by GalaxyGirl View Post
    Bards offer good damage, but at the moment with specific crit builds they can be an extremely powerful dps. In twintania their ability to constantly be on the move while keeping up their dps is outstanding. Not only that, their ballads help everyone in party. (Which is why I have two, and you will see why.

    Dragoons not only have a lot of health, they have a spectacular buff for my precious bards.! Disembowl buffs bard's damage, and when bard's are playing MP/TP songs, it brings their damage back to normal. Dragoons will be getting some fixes in 2.1 which includes buffing their damage.
    You shouldn't be needing much Mage's Ballad, even for Twintania. It's possible you meant Foe's Requiem, which, as already mentioned, does boost all of SMN's spells. If you really meant Mage's Ballad, then it seems disingenuous to say that SMN has MP issues when you already have a BRD taking care of that, especially right after you say that SMN gets no boost from other jobs. Even ignoring that you were wrong about Foe's, if SMN is actually running into MP issues then Mage's is a great boost for them. You say that Mage's is only acceptable if a healer is extremely low on MP, but I'd argue that they shouldn't be running that low to start with.

    As for DRG, perhaps you'd be able to explain how a 10% buff overcomes a 20% debuff?
    (1)

  9. #9
    Player
    Alice_89th's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    670
    Character
    Alisette Dumont
    World
    Moogle
    Main Class
    Scholar Lv 80
    Quote Originally Posted by GalaxyGirl View Post
    *they have MP issues if they intend on fully dpsing. I've mained summoner on an alternate character and if you plan on fully dpsing with fester, then you can't afford to waste aetherflow on energy drain unless you have low mana.
    Just curious, but how did you end up with MP issues with only dps?

    I keep up all my DoTs (Shadowflare, Bio, BioII, Miasma, MiasmaII if there are enemies nearby, Thunder, Virus when available), use Fester, Bane if there are other enemies close to the one I am currently attacking, Raging Strikes (before Fester), alternate between Spur and Rouse, Enkindle when useful, and use RuinII if I have spare time before I need to reapply any DoTs.

    Tri-Disaster only when useful, and Eye for Eye during boss fights.

    I seldom see my MP drop beneath 60%. The only time that happens is when I have to Raise multiple people. If I am actually the one screwing up here please tell me, I'd love to improve in any way I can.
    (0)

  10. #10
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    SMN pet ai is completely horrible. Also, BLM crit for 1.2k fire? BLM destroys SMN on aoe fights also.

    BLM is much easier to play. There is a reason people don't ask for WPSR need SMN+1 !
    (1)

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