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  1. #6
    Player
    Calib0s's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Sieglinde Volsungar
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    I agree that adding bonus enmity to SC, while certainly better than nothing, still isn't enough to make it a very compelling button to push. I'll likely use it in the same situations I do now, which is basically for a laugh in easy four-man content.

    I'd like to see it changed to heal for 50% of damage dealt, and grant 7% DR per target hit (max 20%) for 6 seconds, effectively becoming an Inner Beast substitute against 3+ targets.

    I'd also love to have a way to consistently build Wrath in an AoE situation, but I guess the point of the additional Overpower threat is to allow us time to get some combos off in between rather than just spam it. Since they didn't release any particular numbers, I'll have to actually play around with the 2.1 changes before I can really have an opinion on it.
    (1)
    Last edited by Calib0s; 11-27-2013 at 02:43 AM.

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