

He likes to throw in the impractical use of STR potions, so you could add up to another 84STR with an HQ x-potion of STR if you felt like throwing your money away for next to nothing gained.
I understand how it was done; I just wanted to look at whether it was feasible without the use of the strength potion. The super-high crit-berserk ones are really a matter of curiosity rather than practicality.


Fair enough
so.... back on topic
I think I'll take the new new changes (including the new IB) over what we had before. It's more reliable and it scales better to match new content.

Pretty sure you can't actually make HQ X-Potions of Strength, mega appears to be the highest you can get (+61). There have never been any sales of even normal quality x-potions of stats on my server.
I told you exactly what I used to do it. Gryphonskin jewellery melded with TANKING stats. This jewellery is better for TANKING than the fending stuff is, you gain 45 STR 45 DEX and some crit or DET in exchange for about 400hp. I do have a setup with pure VIT jewellery for tanking Twintania, but for everything else, Gryphonskin is better. The Gryphonskin setup gets about 7.9khp in a group with food and the pure VIT setup is about 8.3k. Once I actually get some armour drops (or in 3 week's time), this will easily be 8.5k with Gryphonskin.
3k heals are possible every time you have Berserk up. This is with 8k hitpoints. It wont be every time, but it is often. With Berserk up, I can guarantee 2k, 3k on a crit.
Don't put words in my mouth. I have never said I hit 3.7k regularly, I said it was my current highest heal.
Last edited by Paikis; 11-26-2013 at 09:34 AM.
They are in fact not craftable at this time.
I'm really lost as to what you two are even arguing about, or why. What was the point of this escapade again?


Gamemako was throwing out theoretical maximums, so I found the biggest STR pot I could in the libra.
A weaker STR pot means it's just that much less worthwhile if its sole purpose is to boost the IB heal.
Is the old IB better than the new one.

Yes and No, depending on what you're fighting and your gear level. For me, this change (Inner Beast specifically, the rest is good) is a straight up nerf on all content that isn't Twintania or a 6+ stack Caduceus, and that is before we factor in Inner Beast critting.


It's much closer if you don't count the STR pots (and you shouldn't count the STR pots).

Yeah, I don't count the STR pots. But just as you can't really count things that aren't always available, you also can't discount them entirely. It seems like most people here always assume worst case, no berserk, no crit, no pots and pure VIT gear.
Worst case Inner Beast is a 1.5k heal. Best case is 3.7k, but I think we can safely say I wont be dumping everything into a single IB. Usually it is Berserk for the first one, and then pot for the second. It wont happen every time, but you absolutely can get a 3k followed by a 2.5k Inner Beast, without using Infuriate.
Assuming the worst case though, 1.5k heal means that in those 6 seconds of DR from the new IB, I'd have to be taking 7.5k damage... which is really only a few encounters. Assuming 3k though, it'd be 15k and that just doesn't happen on ANY encounter.
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