No. You're forgetting that you lose the healing buff, which in the end will heal more than inner beast. You use inner beast to top yourself up after heals. The rest of the skills? Worthless.

This again? No.
http://www.reddit.com/r/ffxiv/commen..._wrath_stacks/
If your Inner Beast heals for 1,000 (darklight w/ Garuda axe) then it is better to use it unless you are getting 1,597 heals every GCD for the next 20 seconds.
If your Inner Beast heals for 1,500 then it is better to use it unless you are getting 2,396 heals every GCD for the next 20 seconds. <- I get about this completely unbuffed*. This is the worst case for me.
If your Inner Beast heals for 2,000 then it is better to use it unless you are getting 3,194 heals every GCD for the next 20 seconds. <- This is about where I am, if I use Berserk or get a crit, but not both.
If your Inner Beast heals for 3,000 then it is better to use it unless you are getting 4,791 heals every GCD for the next 20 seconds. <- This is a crit with Berserk.
If your Inner Beast heals for 3,700 then it is better to use it unless you are getting 5,909 heals every GCD for the next 20 seconds. <- This is my current highest. Crit, Berserk and a STR pot. This only happens on dummies.
The only fights currently where the healing bonus exceeds my absolute worst case scenario are Twintania, some waves in Turn 4, and Caduceus if he gets to 5 stacks. For every other scenario, I'm better off using inner Beast.
*unbuffed means just Maim and Storm's Eye. No food, no potions, no Berserk, no crit.
I've been there and know that self healing through AK bosses/Chimera/Whatever is awfully fun and those big crits do look pretty on the screen but I really can't believe the lunacy of these STR build tanks.
Here's a few of my favourite quotes from the last 12 pages...
"I traded all my Vitality for STR to run through content I was over geared for 2 months ago"
"I'd rather buff PLD and pretend like i'm actually contributing to the DPS of the group, I can't tank anything meaningful in the game anyway!"
"What do those guys with the staffs and wands do?"
Last edited by Grembo; 11-26-2013 at 02:43 PM.

Eh, I ran the maths myself. The only place I keep my wrath rather than using IB is when tanking turn 4. Double dread is the only thing in the game where the healing bonus is worth it, because it is constant high incoming damage. Nothing else does enough damage, not even Twintania (because Twin is all spike)
For your viewing pleasure: http://www.reddit.com/r/ffxiv/commen..._wrath_stacks/

Didn't read every post, because wow, so I hope I'm not bringing up an old point.
It seems dishonest to invoke Yoshida in order to support the idea that people who sit on stacks for the 15%, as opposed to just spending them for the self-heal are "bad" at warrior.
This is, of course, unless you are stating that Yoshida himself doesnt understand how to play the class.
This is what was said regarding the use of Inner Beast in Letter LIVE IX:
Now I know this is an English translation and I dont speak Japanese, but it would seem to me that the producer supports the idea of sitting on stacks for the buff (and holding out for Infurate CD), as opposed to spending the stacks for the heal."There's also the matter of Wrath and the use of Inner Beast. I believe that a lot of players are using Inner Beast to self-cure when taking a large amount of damage, but after becoming infuriated with five stacks of Wrath, players receive a 15% curing bonus, so instead of using Inner Beast right after taking heavy damage, I think it would be better to wait for heals from a white mage or scholar."
Looking farther back, I was unable to find anything else that supported this idea that Yoshida thinks its best to use the heal whenever HP isnt 100% or whatever magic number you guys use.
Now, none of this supports the idea that Warrior is as good or friendly a tank as Paladin. Tho, also, none of this disputes that idea.
Also, something else should be looked at regarding the upcoming changes to Defiance and Inner Beast, and that is PvP balance. In it's current state Inner Beast seems like it would rock worlds in a PvP setting, much like Death Knight did in WoW until the much needed Death Strike nerfs. Not a proper comparison, I know, Death Strike was nerfed in a context specific way. However, the moment those changes went live, Death Knights changed from being an unstoppable juggernaut to a powerful, but defeatable adversary. There is a big difference here, as the changes brought it from a massive self heal AND an absorb shield that was, if geared, LARGER than the heal itself to simply the absorb shield, whereas in FF14 it would be a damage reduction aura and a medium heal, but hey.
Last edited by civilpaw; 11-27-2013 at 12:28 AM.
Your math confuses me.
How does an inner beast heal of 1500, every 22.5s, have the equivalent weight of receiving 2,396 healing every 2.5s?
Unless you are referring to the bonus heal received from 15% wrath?
Last edited by Leiron; 11-29-2013 at 12:24 PM.

Because you don't gain anything by not using your Inner Beast, you simply maintain the status quo. It is explained in that reddit link I provided, which you obviously didn't read.
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