
Defence wise PLD doesn't need a boost, but WAR is better DPS than PLD and thus will be preferred tank from now on. It was just the same in 1.0 - WAR was tank of choice.
PLD needs DPS bump to match WAR.
PLD will still be tanking everything and no one will allow WAR to tank anything even after these changes. WAR will have vengeance, storm's path and inner beast. PLD will have everything PLD already had, plus storm's path and inner beast. Storm's path and inner beast are lowering the damage the enemy does not the damage the WAR takes.
We just won't see 2 healer/1 tank/5 dd's anymore, we'll see 2 healer/WAR/PLD/4 DD groups. Or maybe 1 healer/PLD/WAR/ 5 DD. PLD got almost all the buffs WAR got.
Last edited by louispv; 11-23-2013 at 08:14 AM.

Inner BeastPLD already had, plus storm's path and inner beast. Storm's path and inner beast are lowering the damage the enemy does
We just won't see 2 healer/1 tank/5 dd's anymore, we'll see 2 healer/WAR/PLD/4 DD groups. Or maybe 1 healer/PLD/WAR/ 5 DD. PLD got almost all the buffs WAR got.
- Due to overall balance changes, HP absorbed by damage dealt will be reduced from 300% to 100%
- Damage taken will be reduced by 20% for 6 seconds.
read much?
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