Quote Originally Posted by Gramul View Post
And I suppose sense these new "Jobs" aren't really anything more than some extra abilities they're not worth the secondary grind.

Then again, if they can make the first not feel like a grind, why would the theoretical secondary, or even a different class be different?
You've given me much to think about.
Because people quickly recognize a second grind A better way would be to have you unlock extra job abilities by leveling up the class tied to it, then completing another job quest for that ability. It feels more immersive and makes it so you did more than just grind for some cool (hopefully) new skills.