Quote Originally Posted by Irenae View Post
The issue with warrior is that it cannot decide if it is a Damage Dealer or a Tank!
Not really. The only people who think that WAR is confused as to its role are people that look at the axe and assume that WAR is supposed to have higher damage than PLD (which isn't true; WAR and PLD are pretty much tied on damage dealt). Maim and Storm's Eye are just mechanisms to enforce a rotation that's more complex than just spamming a single combo ad infinitum (*cough*PLD*cough*). Even when not in Defiance, PLD and WAR are pretty evenly matched on damage dealt thanks to Sword Oath.

Mechanically, WAR is well defined as a tank. The problem is that some of the mechanisms that WAR uses are underpowered compared to PLD, which means that WAR is squishier than PLD, and, because people often make the assumption that everything is an explicit choice and that things are balanced because of this, they assume that WAR deals more damage to make up for it. It doesn't help that WAR is good at putting up big bursty numbers (Maim + Storm's Eye + Berserk + Inner Beast crit) rather than the higher number of smaller numbers that PLD generates (ex. Fight or Flight is *way* stronger than Berserk because it lasts 50% longer, not to mention not having the Pacification effect) and the human brain measures events based upon deviation from the average rather than actual performance.

The idea that WAR is somehow "confused" is, basically, due to flawed logic and unreliable initial perception.