Your example above leaves our Rampart / Sentinel / Chance to block AND parryMost healers complain about the truckload, even though Warriors don't look like they take any more damage than a paladin. When the heals go off, it's still very balanced as you can see from my example above which uses very close to reality numbers. it sounds to me like your warrior is a terrible player.
EDIT! I added %'s after the initial blow, and we actually take less damage % based initially, so unless a Pally Cooldown is in play, we still LOOK like were taking less damage overall. Emphasis on look like... hehe
Compare that to Foresight / Unchained / Infuriate / inner beast and you'll notice that Huston has a problem. Warriors cooldowns arent as strong.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.