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  1. #11
    Player
    Eclipsed's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    I'll share some observations of war tanking from my own experience as the pld in a pld/war team in coil currently working on t4 :

    Turn 1 :

    We constantly struggle with Caduceus. After the split the warrior is constantly getting destroyed after even 2-3 stacks of the boss buff. We have had far too many wipes because he gets near 1 shotted even at low stacks. His add usually dies with him lying on the floor and someone kiting it. I can take up to 6 stacks without issue as a pld and even take 8 for the duration of hallowed ground. Even with their massive hp warriors just don't have what it takes to survive the hits on this fight.

    Turn 2 :

    Same thing as T1 really. On ADS if I have to dodge a mechanic and am a second or two late on the tank swap as a result it almost always ends up with the war dying even at 3-4 stacks. I have held it with no problems at 6 stacks when the situation is reversed without Hallowed Ground.

    Turn 4 :

    Having a warrior tank here just makes this a terrible unorganized mess. Sure he can pick up the adds real good. But the healers gain so much aggro because he needs a ton of healing. As well as many dps die because he has to kite due to the massive amounts of incoming dmg, making his aggro low. Quite often he drops like a stone when picking up his adds due to unlucky high hits from the mobs.



    Sure if everything goes perfect he can tank, but there is no room for luck or error with a warrior tank.
    (1)

  2. #12
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100
    I'm so far pretty clueless on the whole thing too (because I haven't reach end game content yet), but I'm curious....has anyone tried to role a Scholar with a Warrior in end game dungeons? Call me crazy, but I just feel that Scholar has more synergy with Warrior (Just like I feel Whm has more synergy with Warrior). Also I would think that the synergy between the healer and tank is more important than the synergy between 2 tanks.
    (0)

  3. #13
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100
    Even though I haven't reached end game yet, I completely agree with what you said, especially the Warrior's CDs. I seriously don't know what the devs were thinking on some of the CDs for Warrior. I also feel that Storm's Path should heal for 100-150% of the dmg dealt rather than %50. Also the scaling point you made definitely makes a lot of sense.
    (0)

  4. #14
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Oextra View Post
    I'm so far pretty clueless on the whole thing too (because I haven't reach end game content yet), but I'm curious....has anyone tried to role a Scholar with a Warrior in end game dungeons? Call me crazy, but I just feel that Scholar has more synergy with Warrior (Just like I feel Whm has more synergy with Warrior). Also I would think that the synergy between the healer and tank is more important than the synergy between 2 tanks.
    I would imagine that upwards of 90% of successful coil groups have a SCH. Running a SCH/WHM as healers is the accepted standard.
    (0)

  5. #15
    Player
    Akirakogami's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Akira Pink
    World
    Hyperion
    Main Class
    Archer Lv 50
    my impression is that WAR is supposed to be an off tank. They have MUCH more dps than PLD, maybe thats part of their balance?
    (0)

  6. #16
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Oextra View Post
    I'm so far pretty clueless on the whole thing too (because I haven't reach end game content yet), but I'm curious....has anyone tried to role a Scholar with a Warrior in end game dungeons? Call me crazy, but I just feel that Scholar has more synergy with Warrior (Just like I feel Whm has more synergy with Warrior). Also I would think that the synergy between the healer and tank is more important than the synergy between 2 tanks.
    In dungeons? I normally run with a static SCH/WHM as PLD/WAR (we're full DL + relic/+1); PLD just makes the runs smoother in most cases, the damage intake can easily be managed by nothing more than the fairy on most large pulls leaving my SCH to DPS their little heart out. The WAR + SCH combo is much the same outside of large pulls, although she does need to toss out an extra heal or shield occasionally; large pulls aren't recommended in most cases unless it's expected and prepared for, where as with PLD you can basically face-roll it. Basically PLD makes it easy-mode while WAR requires a bit more careful planning.
    (0)

  7. #17
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Skull_Angel View Post
    In dungeons? I normally run with a static SCH/WHM as PLD/WAR (we're full DL + relic/+1); PLD just makes the runs smoother in most cases, the damage intake can easily be managed by nothing more than the fairy on most large pulls leaving my SCH to DPS their little heart out. The WAR + SCH combo is much the same outside of large pulls, although she does need to toss out an extra heal or shield occasionally; large pulls aren't recommended in most cases unless it's expected and prepared for, where as with PLD you can basically face-roll it. Basically PLD makes it easy-mode while WAR requires a bit more careful planning.
    Ok so basically from what you and others said, it seems that both classes are a bit broken right now. Warrior in end game is weaker than it should be while Paladin is stronger than it should be. Hopefully they fix this soon.
    (0)

  8. #18
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Akirakogami View Post
    my impression is that WAR is supposed to be an off tank. They have MUCH more dps than PLD, maybe thats part of their balance?
    That is false and something build off of 1.0 when WAR was much stronger than it is now.
    Currently PLD and WAR deal about the same amount of damage.
    (2)

  9. #19
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Oextra View Post
    Ok so basically from what you and others said, it seems that both classes are a bit broken right now. Warrior in end game is weaker than it should be while Paladin is stronger than it should be. Hopefully they fix this soon.
    I don't know if I'd call PLD broken (my healer and I overgear the content we're running, so if you wonder why she's never really healing... lol), it's at a good place imo, WAR however is certainly lacking when held on a scale with PLD. I still enjoy WAR's basic play-style the best, if it didn't force other party members to focus harder/bring their A-game more so than PLD it'd be a no-brainer which you'd find me on, haha.
    (1)

  10. #20
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Skull_Angel View Post
    I don't know if I'd call PLD broken (my healer and I overgear the content we're running, so if you wonder why she's never really healing... lol), it's at a good place imo, WAR however is certainly lacking when held on a scale with PLD. I still enjoy WAR's basic play-style the best, if it didn't force other party members to focus harder/bring their A-game more so than PLD it'd be a no-brainer which you'd find me on, haha.
    Lol I hear you, but imo if PLD can turn a hard mode dungeon into (basically) an easy/medium mode one while Warrior turns a hard mode dungeon into a very hard mode dungeon, it just sounds like both jobs need fine tuning. But I do respect your opinion.
    (0)

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