I'll share some observations of war tanking from my own experience as the pld in a pld/war team in coil currently working on t4 :

Turn 1 :

We constantly struggle with Caduceus. After the split the warrior is constantly getting destroyed after even 2-3 stacks of the boss buff. We have had far too many wipes because he gets near 1 shotted even at low stacks. His add usually dies with him lying on the floor and someone kiting it. I can take up to 6 stacks without issue as a pld and even take 8 for the duration of hallowed ground. Even with their massive hp warriors just don't have what it takes to survive the hits on this fight.

Turn 2 :

Same thing as T1 really. On ADS if I have to dodge a mechanic and am a second or two late on the tank swap as a result it almost always ends up with the war dying even at 3-4 stacks. I have held it with no problems at 6 stacks when the situation is reversed without Hallowed Ground.

Turn 4 :

Having a warrior tank here just makes this a terrible unorganized mess. Sure he can pick up the adds real good. But the healers gain so much aggro because he needs a ton of healing. As well as many dps die because he has to kite due to the massive amounts of incoming dmg, making his aggro low. Quite often he drops like a stone when picking up his adds due to unlucky high hits from the mobs.



Sure if everything goes perfect he can tank, but there is no room for luck or error with a warrior tank.