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  1. #1
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Xatsh View Post
    If people do not have enough time... those people need to expect to get left behind. THAT IS HOW IT SHOULD BE. Ultra casuals and casuals need to stop wanting handouts, it is ruining/has ruined the genre for the rest of us.
    Best post, all my thoughts in one single post. It's baffling MMO dev's have not learned from a decade of constant failures that the WOW model DOES NOT WORK AND IS NOT SUSTAINABLE.

    Agree with the OP, I miss MMO's feeling like SAO/Log Horizon, actual scary living worlds with danger around every corner. Right now they feel like a facebook game with a gear grind and fun bosses, yay.
    (20)

  2. #2
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Shiyo View Post
    Best post, all my thoughts in one single post. It's baffling MMO dev's have not learned from a decade of constant failures that the WOW model DOES NOT WORK AND IS NOT SUSTAINABLE.

    Agree with the OP, I miss MMO's feeling like SAO/Log Horizon, actual scary living worlds with danger around every corner. Right now they feel like a facebook game with a gear grind and fun bosses, yay.
    This! This is exactly my thoughts on the game atm >.<

    Also...I'll never understand why companies think copying something instead of being innovative is a good idea. It doesn't work that way! Being successfully innovative is the key to a successful MMO...
    (15)

  3. #3
    Player
    SynMaris's Avatar
    Join Date
    May 2012
    Posts
    164
    Character
    Syn Maris
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Babydoll View Post
    This! This is exactly my thoughts on the game atm >.<

    Also...I'll never understand why companies think copying something instead of being innovative is a good idea. It doesn't work that way! Being successfully innovative is the key to a successful MMO...
    FFXIV 1.0 would like a word with you.
    (4)

  4. #4
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by SynMaris View Post
    FFXIV 1.0 would like a word with you.
    Thats statement isnt completely accurate. Seeing as the CEO of SE back than rushed it out even though he was told it WAS NOT READY!! Tanaka told them it wasnt ready but guess what, the CEO wanted it release, but than blamed Tanaka for the failure. If given enough time and it wasnt before release 1.0 would have been really nice, you cant rush a good thing.
    (8)

  5. #5
    Player
    Smush's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Smush Tribal
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shiyo View Post
    Best post, all my thoughts in one single post. It's baffling MMO dev's have not learned from a decade of constant failures that the WOW model DOES NOT WORK AND IS NOT SUSTAINABLE.

    Agree with the OP, I miss MMO's feeling like SAO/Log Horizon, actual scary living worlds with danger around every corner. Right now they feel like a facebook game with a gear grind and fun bosses, yay.
    100% agree
    (4)

  6. #6
    Player
    Keyblade's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Keyblade Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Smush View Post
    100% agree
    Unfortunately your wrong in saying the WOW model doesnt work.
    Wow still has over 9 million subs and its still going strong. Where as FFXIV had 1.2 mill purchase and only just abit over 500k still playing.
    Its not the WOW model failure . Its the end game fail of, hey lets grind fates to 50 then have no idea how to play my class. .3 seconds delay . Yup devs wont fix this. Oh you want variety in dungeons , nahh we will just give you WP/AK and that it. The worst part is oh you wana spend hours on your character . Thats cool . But at the end of the day you look like everyone else. ...THIS GAME IS TRASH END OF STORY.
    (2)

  7. #7
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Keyblade View Post
    Unfortunately your wrong in saying the WOW model doesnt work.
    Wow still has over 9 million subs and its still going strong. Where as FFXIV had 1.2 mill purchase and only just abit over 500k still playing.
    Every mmorpg that tried to imitate WoW success crashed and burned. SWOTOR? LOTRO? Terra? Aion? Do I have to go on? Wow-model is proved to not last in the long run, after an initial sale-boom, the subscriptions drop significantly and the developers are forced to go F2P.

    Sure, WoW still goes strong (though it starting to suffer its age), but it is pretty much the exception, no to mention how many years ago it launched.
    (5)

  8. #8
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Taruranto View Post
    Every mmorpg that tried to imitate WoW success crashed and burned. SWOTOR? LOTRO? Terra? Aion? Do I have to go on? Wow-model is proved to not last in the long run, after an initial sale-boom, the subscriptions drop significantly and the developers are forced to go F2P.

    Sure, WoW still goes strong (though it starting to suffer its age), but it is pretty much the exception, no to mention how many years ago it launched.
    None of those games crashed and burned. Very few games in this genre have actually crashed and burned. Tabula Rasa, as an example, crashed and burned. All of the games you mentioned are still around and they are all still producing content. Presumably they are all profitable (or projected to be) otherwise they'd be shut down.
    (5)

  9. #9
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Blarp View Post
    None of those games crashed and burned. Very few games in this genre have actually crashed and burned. Tabula Rasa, as an example, crashed and burned. All of the games you mentioned are still around and they are all still producing content. Presumably they are all profitable (or projected to be) otherwise they'd be shut down.
    "Crashed and burned" may have been a little to hard, but they definitely didn't profit like developers wanted them too, hence they were forced to turn them F2P in order to be profitable again.
    (1)

  10. #10
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Taruranto View Post
    "Crashed and burned" may have been a little to hard, but they definitely didn't profit like developers wanted them too, hence they were forced to turn them F2P in order to be profitable again.
    LOTRO was profitable before it went F2P. Turbine had a game that really was dying. D&D online was doing very poorly. They made it F2P as a last ditch effort to save it. They made 300% more revenue and more profit than they did when the game was first released. After that they pondered what would happen if they took their already profitable LOTRO and put in a similar model? LOTRO isn't like most other F2P games in that the F2P aspect is an illusion. You cannot progress through the entire game as F2P without grinding so hardcore that even asian grinders would blush. You have to buy "quest areas." "expansions" and even "Features." in order to move on. It was more of an extensive tutorial with a hook that required purchase for additional playtime. On top of this they also added in the typical cash shop items. I don't know if it's changed since then but if it hasn't you can't just log on LOTRO and progress 1-70 without a massive grind. Not entirely relevant in your post but I thought that this would be useful information. LOTRO wasn't forced to go F2P they chose to go F2P thinking it was simply the better payment option money wise and their F2P is an illusion.
    (1)

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