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  1. #1
    Player
    LadyZola's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Lady Zola
    World
    Shiva
    Main Class
    Marauder Lv 50
    Don't like it don't play it! Pretty simple dude!
    (6)

  2. #2
    Player
    Trancery's Avatar
    Join Date
    Sep 2013
    Posts
    56
    Character
    Breaking Bad
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    What I don't get is if there are this many people disappointed with how the world and 2 spammable dungeons turned out...where was everyone speaking up during the countless Beta tests? Does SE just not listen nor care? Did Yoshi disregard all of these ideas and just do his own thing?

    Real game starts at max lvl. Run 2 dungeons till your eyes bleed and maybe do Coil once-twice a week. Coil was a big disappointment in terms of a fun and exciting Raid btw.
    (9)

  3. #3
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Trancery View Post
    What I don't get is if there are this many people disappointed with how the world and 2 spammable dungeons turned out...where was everyone speaking up during the countless Beta tests? Does SE just not listen nor care? Did Yoshi disregard all of these ideas and just do his own thing?

    Real game starts at max lvl. Run 2 dungeons till your eyes bleed and maybe do Coil once-twice a week. Coil was a big disappointment in terms of a fun and exciting Raid btw.
    I posted similar things to this during beta and the responses were along the lines of
    "This is just a beta, the world will be twice as big on launch, Yoshi-P promised XX zones and so far we only see a few of them. Ishgard will be open at launch... etc"

    And then at launch:
    "The game just launched, they have to fix servers, first patch will have dungeons, housing, new zones, ishgard open, etc"

    Then we find out housing is over half a year away and I have no idea what happened with Ishgard (which people seemed to predicting would be the jeuno of xiv)
    (21)

  4. #4
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Trancery View Post
    What I don't get is if there are this many people disappointed with how the world and 2 spammable dungeons turned out...where was everyone speaking up during the countless Beta tests? Does SE just not listen nor care? Did Yoshi disregard all of these ideas and just do his own thing?

    Real game starts at max lvl. Run 2 dungeons till your eyes bleed and maybe do Coil once-twice a week. Coil was a big disappointment in terms of a fun and exciting Raid btw.
    IDK if anyone beat me to it. But in P3 I only got to level 18LNC and IDK if it had a cap like P4 did, So in P4 I was only to do everything up to level 20 content. If I knew this in P3/P4 I would have said something.
    (2)

  5. #5
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by PapesseLudovique View Post
    You also don't get:

    - The excitement of waiting for 30 minute boat rides. Because if there is anything more enjoyable than missing a bus, I'd love to hear it.
    - Stores that close. Because getting to a store IRL and finding out that it is closed is like a mini-surprise birthday just for you!
    - Adventures like hunting rabbit with a lynch mob, and still pulling them one at a time to safe place, in case you accidentally anger the baby skunk and deer it hangs out with.
    - unforgiving crafting.
    - Losing experience/levels because melee mobs can magically hit you from ten yeards away while they chain until you leave the entire zone.
    Man. I really miss having a living world where I could plan stuff out and actually have consequences for failure
    (47)

  6. #6
    Player
    Datu's Avatar
    Join Date
    Mar 2011
    Posts
    61
    Character
    Datu Agimat
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    I agree with OP. I have given up a long time ago and accepted that mmorpg games today no longer have the RPG of bygone eras. They are more akin to action/arcade game. Fun and engaging but not fulfilling or immersive.

    It's a shame really, but that's what this generation of gamers want. SE will go where the money is.
    (20)

  7. #7
    Player teh_nam3less's Avatar
    Join Date
    Jun 2011
    Posts
    79
    Character
    Lacus Juturna
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Datu View Post
    I agree with OP. I have given up a long time ago and accepted that mmorpg games today no longer have the RPG of bygone eras. They are more akin to action/arcade game. Fun and engaging but not fulfilling or immersive.

    It's a shame really, but that's what this generation of gamers want. SE will go where the money is.
    That's how it is in all mediums nowadays.
    (2)

  8. #8
    Player
    Terius's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    386
    Character
    Terius Palemoon
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I'm just shocked at how poorly planned end game was. Logging in for a few hours one evening and completing your weeks worth of content is pretty bad. I'm doing some SWTOR PvP during the week just to pass the time.
    (9)

  9. #9
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Timesinks aren't a challenge, just a necessity to prolong mmos. FFXIV is full of them, just whether you find them fun or not.
    (3)

  10. #10
    Player
    Comicbookguy's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Comicbook Guy
    World
    Behemoth
    Main Class
    Archer Lv 50
    Getting killed by Ghost at night was not fun, but it made it interesting. Sure it sucked, but it made the game exciting.

    MMORPG today just don't have the same excitement because if you die, you don't get any penalty....and rarely will you die any case.

    Imagine if you're resting in a Camp and it turned into night and a Ghost pop up and wiped everyone like in FFXI, the kids today would never buy the game.

    Kids want everything easy. They want to be CEO and make $150k a year when they graduate with their English degree
    (29)

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